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Necromancer

Roles: Ranged Magic DPS, Debuffer Difficulty: Hard Resource: Mana Races: Dark Elf, Drassar, Fire Goblin, Human

Necromancers wield the forbidden magic of death, commanding undead servants and draining the life of their enemies. From a distance, they spread curses and decay while their minions fight at their side.

Necromancer Guide

Attributes

Intelligence adds 20 maximum mana and rounded 1.5 magic damage per point. It also strengthens Bone Aegis's ward, Mend Undead's health recovery, Ossuary Bulwark's Defense, and Death Bloom's healing. Each tick of your damage-over-time spells gains round(Intelligence × 1.25) damage. Constitution adds 25 maximum health per point but no health recovery.

Attribute rules

Off-hand

Your off-hand holds a shield. A two-handed weapon uses both hands, so you cannot combine it with a shield. Check each item's class requirements before equipping it.

Playing a Necromancer

  • You can have one active pet. Summoning a different undead companion replaces your current pet. Using the active companion's summon skill commands it to attack. Pet rules
  • Your undead companion follows your level, up to level 50. Each of your veteran points adds 0.25% of its base maximum health, physical and magic damage, defense, and magic, poison, fire, cold, and disease resistance, rounded to whole points. The bonus reaches +50% at 200 veteran points. Undead companions
  • Blood Pact trades 5% of maximum health for 5% of maximum mana at rank 1. Both percentages rise by 5 percentage points per rank, reaching 25% at rank 5. Health cost rounds up and mana restored rounds down. You must have more health than the cost, and the full cost is paid even when you need only a little mana. Blood Pact costs by rank
  • Death Bloom spends 50% of your maximum health, rounded up, to heal another living player or a non-familiar pet. You must have more health than the cost. It cannot heal you or a familiar. Death Bloom healing

Armor & Weapons (509)

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Sources
Broken Copper Ring ——Ring1
Wanderer Clothes 11Chest——
Wanderer Pants 11Legs——
Cloth Bracers 2—Bracers3
Raw Hide Belt 2—Belt3
Sapphire Earring 21Earring9
Rusty Shield 31Shield1
Worn Leather Boots 31Feet
×5 ×1 ×1
1
Worn Leather Gloves 31Hands
×5 ×1
1
Copper Band 410Ring——

Skills (58)

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PrerequisitesEffectMana CostCooldown
Staff Strike Base—— ——1 physical dmg——
Siphon Spark Core—1 —515 × skill lvl magic dmg, 50% + 15% × skill lvl magic weapon dmg, 25% + 5% × skill lvl lifetap8 × skill lvl10s
Grave Bolt Core—1 —5-8 + 18 × skill lvl magic dmg, 85% magic weapon dmg7 × skill lvl—
Raise Skeleton Core201 ——summons 1x Skeleton2501m
Raise Skeleton Archer Core291 ——summons 1x Skeleton Archer5001m
Lich Shroud Core421 —5+15% + 5% × skill lvl lifetap healing, +5% + 1% × skill lvl spell haste, 15s160 + 20 × skill lvl2m
Bone Aegis Tier 1 (2 of 4)101 —5when self-cast, also buffs your companion in range, +100 + 100 × skill lvl ward, 15s30 + 15 × skill lvl1m
Blood Pact Tier 1 (2 of 4)101 —5spend ceil(max hp × (5% × skill lvl)), restore floor(max mana × (5% × skill lvl)) (capped at missing mana)—10s
Dread Whisper Tier 1 (2 of 4)101 —5100% fear (3s)25 + 10 × skill lvl30s
Undead Frenzy Tier 1 (2 of 4)101 —5buffs your companion, +2% + 2% × skill lvl phys dmg, +2% + 2% × skill lvl magic dmg, +2% + 1% × skill lvl haste, 30s30 + 15 × skill lvl45s

Quests (2)

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Quest labels
Have
Main
Journey into the Frozen Abyss [A]1530
Equip
Main
Crafting Advisor Armor2032