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Summons

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What it doesHow to get it
Ancient MummyCompanionFights beside youNecromancer skill Raise Ancient Mummy
BearCompanionFights beside youDruid skill Companion Spirit
Frost ReaperCompanionFights beside youNecromancer skill Raise Frost Reaper
Frost ReaperCompanionFights beside its mercenaryNecromancer Mercenary skill Mercenary Summon Undead, from your level 50
Grey WolfCompanionFights beside youRanger skill Nature's Call
SkeletonCompanionFights beside youNecromancer skill Raise Skeleton
Skeleton ArcherCompanionFights beside its mercenaryNecromancer Mercenary skill Mercenary Summon Undead, below your level 50
Skeleton ArcherCompanionFights beside youNecromancer skill Raise Skeleton Archer
Arcane FairyFamiliar+1.5% Spell Power per rank, up to rank 10Wizard skill Invoke Arcane Familiar
Blue FairyFamiliar+2 Mana Regeneration per rank, up to rank 8Wizard skill Invoke Blue Familiar
Red FairyFamiliar+1% Accuracy per rank, up to rank 8Wizard skill Invoke Red Familiar
Blue PufflingPetFollows you, no combat roleBlue Puffling Whistle
Brown CatPetFollows you, no combat roleBrown Cat Whistle
Brown DogPetFollows you, no combat roleBrown Dog Whistle
Friendly BearPetFollows you, no combat roleFriendly Bear Whistle
Gray CatPetFollows you, no combat roleGray Cat Whistle
Green PufflingPetFollows you, no combat roleGreen Puffling Whistle
Lava BurrowerPetFollows you, no combat roleLava Burrower Whistle
RaccoonPetFollows you, no combat roleRaccoon Whistle
Red PufflingPetFollows you, no combat roleRed Puffling Whistle

How summons work

Companions

Fight beside you

8
Slot
Shared summon slot
Active
1 companion or familiar
Level
Your level, up to level 50
On death
Summon it again
  • Skills gain a rank every 10 veteran points.
  • Companions follow the mercenary commands and stances.
  • Press your active companion's summon key to send it to attack your target.
  • Grave Fortitude increases your companions' maximum Hit Points by 2% to 20%, depending on rank. Your own maximum Hit Points are unchanged.
  • Melee companions try to flank enemies. Ranged companions keep their distance and try to flank bosses, elites, and enemies with frontal attacks. Skeleton does not flank.

Familiars

Buff you, never fight

3
Slot
Shared summon slot
Active
1 companion or familiar
Level
Summoning skill rank
On death
Summon it again

Pets

Follow you for company

12
Slot
Own pet slots
Active
3, one per whistle type
Level
None
On death
Cannot die
  • Use the whistle again to dismiss the pet.
  • The pet leaves if its whistle is not in your inventory.
  • Petting gives 1 - 4 faction standing.

Necromancer undead summons

These companions grow with your level, up to level 50, and veteran points. Up to 200 points, each total veteran point adds 1% of base Attack Power and Spell Power, and 0.25% of base maximum Hit Points, Armor Class, and each resistance. Compare their stats in the pages above.

Casting a different undead summon replaces your active companion. Other classes must dismiss their active companion or familiar before summoning another.