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Death Bloom

Spell Veteran
Max Level 5
Appearance
Death Bloom icon
Description
Skill Type
Single-target heal
Effect
spend ceil(max hp × (50%)), heal target for round(health spent × (137.5% + 12.5% × skill lvl + 0.1% × max(0, INT)))
Requirements
Level Required
50
Veteran Points Spent
50
Cost & Timing
Cast Time
1s
Cooldown
10s
Range
8 yd
Level Scaling
Skill LevelHealth-cost healing %
1150%
2162.5%
3175%
4187.5%
5200%
Mechanics

Death Bloom

Health cost C = ceil(max Health × 50%)

Base heal = round(C × (137.5% + 12.5% × skill lvl + max(INT, 0) × 0.1%))

Targets another living player or a non-familiar pet, including mercenaries and other players' companions, within 8 yd. Cannot target yourself, familiars, monsters or NPCs. Your current Health must exceed C. Pays the full cost even if the target is already at maximum Health. Wisdom does not increase the heal.

Your critical chance applies to this heal. Critical heals restore double Health, or triple Health in 10% of cases. Healing is capped by the target's missing Health.

Cast time = cast time × (1 − spell haste)

Learned by Classes