Rogue
Roles: Melee DPS, Scout Difficulty: Medium Resource: Rage Races: Dark Elf, Drassar, Dwarf, Felarii, Fire Goblin, Human
Rogues are masters of stealth, skulduggery and finding hidden things, they're also very dexterous and agile giving them excellent fighting prowess. Rogues are known to have very high skills in the use of the dagger.
See the Rogue Mercenary page.
Rogue Guide
Attributes
Each Dexterity point adds 0.05% Accuracy and 0.03% Critical Strike. Poison damage from your attacks gains 250% of your Dexterity, rounded. Each Strength point adds 1 Attack Power and 10 maximum Rage.
Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.
Off-hand
Your off-hand holds a second weapon. Weapon skills still need a weapon in your main hand.
Playing a Rogue
- 8 skills need a light one-handed weapon, such as a dagger or spear, in your main hand.
- Rage does not regenerate on its own. You gain it when your auto attacks deal damage and when a single-target physical melee hit damages you. Passive skills and buffs can add regeneration. Resource rules
Armor & Weapons (489)
| Sources | |||||
|---|---|---|---|---|---|
| Broken Copper Ring | — | — | Ring | 1 | |
| Dusty Silver Ring | — | — | — | 1 | |
| Gold Ring | — | — | — | 3 | |
| Golden Pendant | — | — | — | 3 | |
| Silver Amulet | — | — | — | 6 | |
| Wanderer Clothes | 1 | 1 | Chest | 1 | |
| Wanderer Pants | 1 | 1 | Legs | 1 | |
| Cloth Bracers | 2 | — | Bracers | 3 | |
| Raw Hide Belt | 2 | — | Belt | 3 | |
| Sapphire Earring | 2 | 1 | Earring | 9 |
Skills (59)
| Prerequisites | Effect | Rage Cost | Cooldown | |||||
|---|---|---|---|---|---|---|---|---|
| Stab | Base | — | 1 | — | 1 | attack power − 50% of off-hand base dmg + 1 physical dmg | — | — |
| Ambush | Core | — | 1 | — | 5 | attack power − 50% of off-hand base dmg + 30 × rank physical dmg | 10 + 5 × (rank − 1) | 10s |
| Adrenaline Rush | Core | — | 1 | — | 5 | +6% × rank haste, 15s | 10 + 5 × (rank − 1) | 30s |
| Sprint | Core | 20 | 1 | — | 1 | +3 speed, 3s | 50 | 20s |
| Detect Traps | Core | 29 | 1 | — | 1 | reveal and disarm traps | — | — |
| Cloak of Shadows | Core | 42 | 1 | — | 5 | grants invis, 2s × rank | — | 1m |
| Sharpness | Tier 1 (2 of 4) | 10 | 1 | — | 5 | +1% × rank attack power | — | — |
| Tangle Trap | Tier 1 (2 of 4) | 10 | 1 | — | 5 | −20 × rank AC (−50% of STR), 30s | 20 + 5 × (rank − 1) | 10s |
| Prowess | Tier 1 (2 of 4) | 10 | 1 | — | 5 | +100 + 50 × (rank − 1) max rage, +4% rage/s, 15s | — | 1m |
| Deadly Strike | Tier 1 (2 of 4) | 10 | 1 | — | 5 | attack power + 250% of DEX − 50% of off-hand base dmg + 60 × rank poison dmg | 30 + 15 × (rank − 1) | 10s |
Quests (2)
| Quest labels | ||||
|---|---|---|---|---|
| Have | Main | Journey into the Frozen Abyss [S] | 15 | 30 |
| Equip | Main | Crafting Stalker Armor | 20 | 32 |