Summons
| What it does | How to get it | ||
|---|---|---|---|
| Ancient Mummy | Companion | Fights beside you | Necromancer skill Raise Ancient Mummy |
| Bear | Companion | Fights beside you | Druid skill Companion Spirit |
| Frost Reaper | Companion | Fights beside you | Necromancer skill Raise Frost Reaper |
| Grey Wolf | Companion | Fights beside you | Ranger skill Nature's Call |
| Skeleton | Companion | Fights beside you | Necromancer skill Raise Skeleton |
| Skeleton Archer | Companion | Fights beside you | Necromancer skill Raise Skeleton Archer |
| Arcane Fairy | Familiar | +1.5% spell power per rank, up to rank 10 | Wizard skill Invoke Arcane Familiar |
| Blue Fairy | Familiar | +2 Mana per second per rank, up to rank 8 | Wizard skill Invoke Blue Familiar |
| Red Fairy | Familiar | +1% accuracy per rank, up to rank 8 | Wizard skill Invoke Red Familiar |
| Blue Puffling | Pet | Follows you, no combat role | Blue Puffling Whistle |
| Brown Cat | Pet | Follows you, no combat role | Brown Cat Whistle |
| Brown Dog | Pet | Follows you, no combat role | Brown Dog Whistle |
| Friendly Bear | Pet | Follows you, no combat role | Friendly Bear Whistle |
| Gray Cat | Pet | Follows you, no combat role | Gray Cat Whistle |
| Green Puffling | Pet | Follows you, no combat role | Green Puffling Whistle |
| Lava Burrower | Pet | Follows you, no combat role | Lava Burrower Whistle |
| Raccoon | Pet | Follows you, no combat role | Raccoon Whistle |
| Red Puffling | Pet | Follows you, no combat role | Red Puffling Whistle |
| Slime | Pet | Follows you, no combat role | Slime Whistle |
| White Cat | Pet | Follows you, no combat role | White Cat Whistle |
How summons work
Companions
Fight beside you
- Slot
- Shared summon slot
- Active
- 1 companion or familiar
- Level
- Your level, up to level 50
- On death
- Summon it again
- Skills gain a rank every 10 veteran points.
- Takes the mercenary commands and stances.
- Grave Fortitude increases its class's companions' maximum Health by its listed percentage when learned. Your own maximum Health is unchanged.
- Companions that seek targets' backs try to move behind monsters after attacks when their first skill is melee, the target is a boss or elite, or it has a frontal-attack skill. Skeleton does not seek targets' backs. Ranged companions that stand too close step away.
Familiars
Buff you, never fight
- Slot
- Shared summon slot
- Active
- 1 companion or familiar
- Level
- Summoning skill rank
- On death
- Summon it again
Pets
Follow you for company
- Slot
- Own pet slots
- Active
- 3, one per whistle type
- Level
- None
- On death
- Cannot die
- Use the whistle again to dismiss the pet.
- The pet leaves if its whistle is not in your inventory.
- Petting gives 1–4 faction standing.
Necromancer undead summons
These companions track your regular level, up to level 50. Each of your veteran points adds 0.25% of base Health to maximum Health and 0.25% of base physical damage, magic damage, defense, and each resistance, rounded to a whole number. The bonus caps at +50% with 200 points. Their stats and skill ranks refresh when you level up or gain a veteran point.
Casting a different undead summon replaces your active pet. Pressing the active undead pet's summon key commands it to attack your target. Other classes must dismiss their active companion or familiar before summoning another. Otherwise, the game reports "You already have an active pet".