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Summons

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What it doesHow to get it
Ancient Mummy CompanionFights beside youNecromancer skill Raise Ancient Mummy
Bear CompanionFights beside youDruid skill Companion Spirit
Frost Reaper CompanionFights beside youNecromancer skill Raise Frost Reaper
Grey Wolf CompanionFights beside youRanger skill Nature's Call
Skeleton CompanionFights beside youNecromancer skill Raise Skeleton
Skeleton Archer CompanionFights beside youNecromancer skill Raise Skeleton Archer
Arcane Fairy Familiar+1.5% spell power per rank, up to rank 10Wizard skill Invoke Arcane Familiar
Blue Fairy Familiar+2 Mana per second per rank, up to rank 8Wizard skill Invoke Blue Familiar
Red Fairy Familiar+1% accuracy per rank, up to rank 8Wizard skill Invoke Red Familiar
Blue Puffling PetFollows you, no combat roleBlue Puffling Whistle
Brown Cat PetFollows you, no combat roleBrown Cat Whistle
Brown Dog PetFollows you, no combat roleBrown Dog Whistle
Friendly Bear PetFollows you, no combat roleFriendly Bear Whistle
Gray Cat PetFollows you, no combat roleGray Cat Whistle
Green Puffling PetFollows you, no combat roleGreen Puffling Whistle
Lava Burrower PetFollows you, no combat roleLava Burrower Whistle
Raccoon PetFollows you, no combat roleRaccoon Whistle
Red Puffling PetFollows you, no combat roleRed Puffling Whistle
Slime PetFollows you, no combat roleSlime Whistle
White Cat PetFollows you, no combat roleWhite Cat Whistle

How summons work

Companions

Fight beside you

6
Slot
Shared summon slot
Active
1 companion or familiar
Level
Your level, up to level 50
On death
Summon it again
  • Skills gain a rank every 10 veteran points.
  • Takes the mercenary commands and stances.
  • Grave Fortitude increases its class's companions' maximum Health by its listed percentage when learned. Your own maximum Health is unchanged.
  • Companions that seek targets' backs try to move behind monsters after attacks when their first skill is melee, the target is a boss or elite, or it has a frontal-attack skill. Skeleton does not seek targets' backs. Ranged companions that stand too close step away.

Familiars

Buff you, never fight

3
Slot
Shared summon slot
Active
1 companion or familiar
Level
Summoning skill rank
On death
Summon it again

Pets

Follow you for company

12
Slot
Own pet slots
Active
3, one per whistle type
Level
None
On death
Cannot die
  • Use the whistle again to dismiss the pet.
  • The pet leaves if its whistle is not in your inventory.
  • Petting gives 1–4 faction standing.

Necromancer undead summons

These companions track your regular level, up to level 50. Each of your veteran points adds 0.25% of base Health to maximum Health and 0.25% of base physical damage, magic damage, defense, and each resistance, rounded to a whole number. The bonus caps at +50% with 200 points. Their stats and skill ranks refresh when you level up or gain a veteran point.

Casting a different undead summon replaces your active pet. Pressing the active undead pet's summon key commands it to attack your target. Other classes must dismiss their active companion or familiar before summoning another. Otherwise, the game reports "You already have an active pet".