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Virtues

You earn a virtue's points while its blessing is active. Each rank brings a title and a stronger blessing.

One blessing at a time

A new blessing replaces the one you have.

3 hours online

Only time online counts, and dying does not end it. Renewing starts the 3 hours again.

Progress stays

Points and titles stay when a blessing ends or you switch virtues.

A title for every rank

Show any title you have unlocked before your name, or none.

Choose a virtue

Compassion

Spare fleeing monsters and lead stranded adventurers out of dungeons.

Shrines

Map around the Shrine of Compassion in Crescent Coast
Crescent Coast

Shrine of Compassion

Map
Map around the Shrine of Compassion in Twilight Forest
Twilight Forest

Shrine of Compassion

Map

How to earn it

Spare a fleeing monster

  1. 1 Fight a monster near your level or stronger until it flees
  2. 2 Stop attacking and stay within 60 yd
  3. 3 Wait until it leaves combat and recovers fully

5 points, plus 1 for every 2 levels the monster is above you. A monster counts once until it respawns.

+5 to +10 points per monster

Lead a stranded adventurer out

  1. 1 Enter a dungeon with the blessing active
  2. 2 Find the stranded adventurer
  3. 3 Lead them safely out of the dungeon

Once you talk to them, monsters can attack them and you have 15 minutes. The escort ends if they die or you get more than 35 yd away.

One escort every 30 minutes. An escort you finish counts even after the blessing ends.

Each dungeon's adventurer is listed below.

+75 points per escort

Ranks and blessing · healing received

  1. Rank 0

    Apprentice

    +1%

    0 points

  2. Rank 1

    Kind

    +2%

    100 points

  3. Rank 2

    Caring

    +4%

    500 points

  4. Rank 3

    Merciful

    +6%

    2 000 points

  5. Rank 4

    Benevolent

    +8%

    6 000 points

  6. Rank 5

    Saintly

    +10%

    15 000 points

Stranded adventurers