Druid
Fire Goblin class selection defect
Selecting Fire Goblin while Druid is selected silently changes your class to Warrior. Select Fire Goblin first, then select Druid again and check the selected class before creating the character.
Druids are keepers of the world who walk the path of nature, following the wisdom of the ancient gods. To druids, nature is a delicate balance of actions in which even the smallest imbalance can create storming turmoil from peaceful skies.
See the Druid Mercenary page.
Druid Guide
Attributes
Each Wisdom point adds 0.4% to direct heals, up to a 500% bonus. Buffs that raise maximum Hit Points gain 2 maximum Hit Points per Wisdom point. Armor Class and Magic Resist buffs each gain 15% of your Wisdom, rounded. Intelligence adds 20 maximum Mana per point and 150% of your Intelligence as Spell Power, rounded.
Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.
Off-hand
Your off-hand holds a shield. You cannot use a shield with a two-handed weapon.
Playing a Druid
- You cannot cast Spirit of Wolf in a dungeon, and entering a dungeon ends it.
- Companion Spirit cannot summon its bear while you already have an active pet. Pet rules
Armor & Weapons (537)
| Sources | |||||
|---|---|---|---|---|---|
| Broken Copper Ring | — | — | Ring | 1 | |
| Dusty Silver Ring | — | — | — | 1 | |
| Gold Ring | — | — | — | 3 | |
| Golden Pendant | — | — | — | 3 | |
| Silver Amulet | — | — | — | 6 | |
| Wanderer Clothes | 1 | 1 | Chest | 1 | |
| Wanderer Pants | 1 | 1 | Legs | 1 | |
| Cloth Bracers | 2 | — | Bracers | 3 | |
| Raw Hide Belt | 2 | — | Belt | 3 | |
| Sapphire Earring | 2 | 1 | Earring | 9 |
Skills (58)
| Prerequisites | Effect | Mana Cost | Cooldown | |||||
|---|---|---|---|---|---|---|---|---|
| Staff Strike | Base | — | — | — | 1 | attack power + 1 physical dmg | — | — |
| Wind Shock | Core | — | 1 | — | 5 | spell power + 10 × rank magic dmg | 8 × rank | — |
| Early Spring | Core | — | 1 | — | 5 | 60 × rank hp/s (0.4% more per WIS), 3s + 1s × (rank − 1) | 20 × rank | 0.1s |
| Spirit of Wolf | Core | 20 | 1 | — | 1 | +1.25 speed, 30m | 150 | 30s |
| Wild Growth | Core | 29 | 1 | — | 1 | 100 hp/s (+30% of WIS), 10m | 575 | 5s |
| Balance of Illithor | Tier 1 (2 of 4) | 10 | 1 | — | 5 | −8% × rank haste, 1m | 20 × rank | 10s |
| Thornspikes | Tier 1 (2 of 4) | 10 | 1 | — | 5 | 5 × rank dmg shield (+75% of WIS), 5m | 100 + 25 × (rank − 1) | 5s |
| Swiftness | Tier 1 (2 of 4) | 10 | 1 | — | 5 | +4% × rank haste, 10m | 50 + 30 × (rank − 1) | 5s |
| Spirit of Bear | Tier 1 (2 of 4) | 10 | 1 | — | 5 | +60 × rank max hp (+2 per WIS), 30m | 75 + 50 × (rank − 1) | 5s |
| Immolate | Tier 2 (1 of 2) | 20 | 1 | Spirit of Wolf rank 1 | 8 | 20 × rank fire dmg/s (+125% of INT), 12s | 40 + 20 × (rank − 1) | 5s |
Quests (2)
| Quest labels | ||||
|---|---|---|---|---|
| Have | Main | Journey into the Frozen Abyss [P] | 15 | 30 |
| Equip | Main | Crafting Prophecies Armor | 20 | 32 |