Druid

Roles: Healer, Ranged Nature Difficulty: Hard Resource: Mana Races: Dark Elf, Elf, Felarii, Fire Goblin, Human

Druids are keepers of the world who walk the path of nature, following the wisdom of the ancient gods. To druids, nature is a delicate balance of actions in which even the smallest imbalance can create storming turmoil from peaceful skies.

For information about the Druid mercenary, see: Druid Mercenary.

Armor & Weapons (500)

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Skills (49)

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EffectMana CostCooldownCast Time
Staff StrikeBasetarget damage1 dmg0.5s
Crafting ScrollCorepassive1s
Early SpringCoretarget buff535 (+35/lvl) hp/s, 2s (+1s/lvl)20 (+20/lvl)0.1s1.1s
Wind ShockCoretarget projectile510 (+10/lvl) magic dmg8 (+8/lvl)1s
Spirit of WolfCorearea buff20+1.25 speed, 30m15030s0.8s
Wild GrowthCorearea buff29+4% hp/s, 3m5755s1.1s
Companion SpiritCoresummon40summons 1x Bear800120s2.5s
FlourishmentCorearea buff4256 (+6/lvl) mana/s, 10m80 (+20/lvl)5s1.6s
Balance of IllithorTier 1 (2 of 4)target debuff105-8% (-8%/lvl) haste, 1m20 (+20/lvl)4s2s
Spirit of BearTier 1 (2 of 4)area buff105+60 (+60/lvl) max hp, 30m75 (+50/lvl)5s1.5s

Quests (2)

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Flags
Have
Main
Journey into the Frozen Abyss [P]1530
Equip
Main
Crafting Prophecies Armor2032