- Resource
- Mana
- Level
- Matches your regular level
- Level Bonuses
- Dex every 2 lvls · Con every 3 · Str every 4 · Wis every 5 ·
Int & Cha every 6
- Skill Levels
- floor(regular level ÷ 5) + floor(veteran level ÷ 10), capped at
each skill's max level
- Veteran Bonuses
- Per veteran level: +1% HP, +1% mana, +1 damage
Per regular level: +1 all
resistances - Active Limit
- 1 at levels 10–19 · 2 at 20–29 · 3 at 30–39 · 4 at 40+
- Max Stored
- 10
- Stance
- Aggressive (attacks your target) or Defensive (retaliates only)
- Equipment
- Can be equipped with gear to boost stats
- Recruit Cost
- 20–3,420 gold,
scales with your regular and veteran level
- On Death
- Stays dead until resurrected for 5–2,300 gold.
Equipped gear stays on the mercenary and keeps its durability.
- If You Die
- Living mercenaries are dismissed and re-summoned once you respawn.
A mercenary that already died keeps its corpse and still needs a resurrection.