Warrior Mercenary
MercenaryClass: Warrior
Recruited At
| Map | |||
|---|---|---|---|
| Garrick Ironclaw | Human | Crescent Coast | Map |
| Khorin Ironmantle | Dwarf | Everfrost | Map |
| Ruknar Flamefang | Fire Goblin | Molten Sanctuary | Map |
| Auren Whiskerweave | Felarii | Northern Wastes | Map |
| Blazek Grimspark | Dark Elf | The Molten Summit | Map |
| Selara Highmoon | Elf | Twilight Forest | Map |
Skills (6)
| Effect | Cost | Cooldown | Cast Time | |||
|---|---|---|---|---|---|---|
| Sword Strike | target damage | 30 | 10 × skill lvl physical dmg | — | 1s | 0.5s |
| Challenge | target damage | 30 | +2,000 + 1,000 × skill lvl aggro | 4 × skill lvl | 6s | 0.1s |
| Battle Shout | area damage | 30 | +2,800 + 1,200 × skill lvl aggro | 5 × skill lvl | 3s | 0.1s |
| Resolute Bulwark | target buff | 30 | +4% + 1% × skill lvl block, 20s | 2 + 3 × skill lvl | 40s | — |
| Steelrend | target debuff | 30 | -1.8% − 0.3% × skill lvl block, 1m | 10 × skill lvl | 1m | 0.5s |
| Runebound Aegis | target buff | 20 | +10,000 def, +10,000 magic res, +10,000 poison res, +10,000 fire res, +10,000 cold res, +10,000 disease res, 3s + 0.15s × skill lvl | 100 + 20 × skill lvl | 2m | 0.1s |
Mechanics
- Resource
- Rage
- Level
- Matches your regular level
- Level Bonuses
- Con every 2 lvls · Str every 3 · Dex every 4 · Int every 5 · Wis & Cha every 6
- Skill Levels
- floor(regular level ÷ 5) + floor(veteran level ÷ 10), capped at each skill's max level
- Veteran Bonuses
- Per veteran level: +1% HP, +1% rage, +1 damage
Per regular level: +1 all resistances - Active Limit
- 1 at levels 10–19 · 2 at 20–29 · 3 at 30–39 · 4 at 40+
- Max Stored
- 10
- Stance
- Aggressive (attacks your target) or Defensive (retaliates only)
- Equipment
- Can be equipped with gear to boost stats
- Recruit Cost
- 20–3,420 gold, scales with your regular and veteran level
- Death Prevention
- When a lethal hit would kill this mercenary, it automatically casts Runebound Aegis (level 50+).
- On Death
- Stays dead until resurrected for 5–2,300 gold. Equipped gear stays on the mercenary and keeps its durability.
- If You Die
- Living mercenaries are dismissed and re-summoned once you respawn. A mercenary that already died keeps its corpse and still needs a resurrection.