Experience Mechanics
Experience needed for each level through 50.
Extra experience after a level-up counts toward the next level.
- XP to next level, levels 1 - 40
- 78 XP × (125.8% to the power of (your level − 1)),
- XP to next level, levels 41 - 49
- 602 060 XP (the level 40 requirement) × (118% to the power of (your level − 40)),
Example ,Level 20
6 110 XP to level 21
XP to next level: 78 × (125.8% to the power of 19) = 6 110 XP,
Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.
Experience per level
Log scale · green: 18% more XP per level after level 40 · dashed: the earlier 25.8% growth, continued for comparison- To level 21
- 6 110
- Total XP to reach level 20
- 23 377
- XP left to level 50
- 16 471 117
- Progress from level 1 to 50
- 0.14%
Every level, in full
| Level | XP to next level | Total XP at next level |
|---|---|---|
| 1 → 2 | 78 | 78 |
| 2 → 3 | 98 | 176 |
| 3 → 4 | 123 | 299 |
| 4 → 5 | 155 | 454 |
| 5 → 6 | 195 | 649 |
| 6 → 7 | 246 | 895 |
| 7 → 8 | 309 | 1 204 |
| 8 → 9 | 389 | 1 593 |
| 9 → 10 | 489 | 2 082 |
| 10 → 11 | 615 | 2 697 |
| 11 → 12 | 774 | 3 471 |
| 12 → 13 | 974 | 4 445 |
| 13 → 14 | 1 225 | 5 670 |
| 14 → 15 | 1 541 | 7 211 |
| 15 → 16 | 1 939 | 9 150 |
| 16 → 17 | 2 440 | 11 590 |
| 17 → 18 | 3 069 | 14 659 |
| 18 → 19 | 3 861 | 18 520 |
| 19 → 20 | 4 857 | 23 377 |
| 20 → 21 | 6 110 | 29 487 |
| 21 → 22 | 7 686 | 37 173 |
| 22 → 23 | 9 669 | 46 842 |
| 23 → 24 | 12 164 | 59 006 |
| 24 → 25 | 15 302 | 74 308 |
| 25 → 26 | 19 250 | 93 558 |
| 26 → 27 | 24 216 | 117 774 |
| 27 → 28 | 30 464 | 148 238 |
| 28 → 29 | 38 324 | 186 562 |
| 29 → 30 | 48 212 | 234 774 |
| 30 → 31 | 60 650 | 295 424 |
| 31 → 32 | 76 298 | 371 722 |
| 32 → 33 | 95 983 | 467 705 |
| 33 → 34 | 120 747 | 588 452 |
| 34 → 35 | 151 899 | 740 351 |
| 35 → 36 | 191 089 | 931 440 |
| 36 → 37 | 240 390 | 1 171 830 |
| 37 → 38 | 302 411 | 1 474 241 |
| 38 → 39 | 380 433 | 1 854 674 |
| 39 → 40 | 478 585 | 2 333 259 |
| 40 → 41 | 602 060 | 2 935 319 |
| 41 → 42 | 710 431 | 3 645 750 |
| 42 → 43 | 838 308 | 4 484 058 |
| 43 → 44 | 989 204 | 5 473 262 |
| 44 → 45 | 1 167 260 | 6 640 522 |
| 45 → 46 | 1 377 367 | 8 017 889 |
| 46 → 47 | 1 625 293 | 9 643 182 |
| 47 → 48 | 1 917 846 | 11 561 028 |
| 48 → 49 | 2 263 058 | 13 824 086 |
| 49 → 50 | 2 670 408 | 16 494 494 |
Each level grants one attribute point and one class skill point. If you are alive, leveling also refills your Hit Points and Mana.
Your class also grants the attribute increases below. At level 10, for example, you receive both the "Every 2nd" and "Every 5th" increases.
| Class | Every 2nd | Every 3rd | Every 4th | Every 5th | Every 6th |
|---|---|---|---|---|---|
| Warrior | Constitution | Strength | Dexterity | Intelligence | Wisdom, Charisma |
| Ranger | Dexterity | Constitution | Strength | Wisdom | Intelligence, Charisma |
| Cleric | Wisdom | Intelligence | Constitution | Strength | Dexterity, Charisma |
| Rogue | Dexterity | Strength | Constitution | Intelligence | Wisdom, Charisma |
| Wizard | Intelligence | Dexterity | Wisdom | Constitution | Strength, Charisma |
| Druid | Wisdom | Intelligence | Dexterity | Constitution | Strength, Charisma |
| Bard | Charisma | Strength | Dexterity | Constitution | Intelligence, Wisdom |
| Necromancer | Intelligence | Constitution | Wisdom | Dexterity | Strength, Charisma |
Milestones
At level 50, filling the experience bar grants one veteran point and one attribute point instead of another level. If you are alive, it also refills your Hit Points and Mana. Your summoned mercenaries gain their veteran bonuses. Living summoned mercenaries return to full Hit Points.
- Next Veteran Point
- 1 000 000 XP + 20 000 XP × total veteran points
Total veteran points (Veteran Level) are your unspent veteran points plus your learned veteran skill ranks. The character window shows them as the VT number beside your level, as in "Level 50 (VT 20)". Use 0 if no VT number appears.
Example ,20 total veteran points
1 400 000 XP for the next point
Next Veteran Point: 1 000 000 + 20 000 × 20 = 1 400 000 XP
Total XP by total veteran points
Dashed line: total XP from level 1 to 50- Next point costs
- 2 000 000
- Total XP to reach this point count
- 74 500 000
- Times the XP from level 1 to 50
- 4.5×
If you never learn a rank that costs 2 points, reaching 200 total veteran points takes 598 000 000 XP, roughly 36 times the XP from level 1 to 50.
Spending and counting
Veteran points buy ranks in veteran skills. Your total is your unspent points plus your learned veteran ranks.
Your total includes only 1 point per learned veteran skill rank, even if the rank costs 2 points. This bug lowers your total by 1 for each 2-point rank you learn and cuts the next point's XP cost by 20 000 XP. Resetting refunds only 1 of the 2 points.
Kaex Thalorys, the Veteran Master, resets your learned veteran skill ranks for 10 000 gold and a Token of Redemption.
You can earn up to 200 total veteran points. At that total, each filled experience bar grants a Scroll of Knowledge V instead. If your inventory is full, the bar is used up without a scroll.
Experience earned by killing monsters or hostile NPCs.
Base XP
Each monster's page shows its base XP. When you fight alone outside a dungeon, a same-level monster grants its base XP before bonuses. In a party, the highest-level nearby player determines the level adjustment.
Hostile NPC XP starts at 15 XP and is multiplied by 112% for each level above 1. The game rounds that amount, halves it, then rounds again to get base XP. Level differences, dungeon kills, party sharing, and Double XP change your reward just as they do for monsters. Forgotten Altars give no bonus for NPC kills.
You share kill XP with nearby party players. When alone, enter your own level and 1 player in the calculator.
- Base share
- Monster's base XP ÷ nearby party players, including dead players, rounded up
- Level adjustment
- Use the highest-level nearby party player to find the level-difference percentage. In a dungeon, add 10% to that percentage unless the monster is more than 20 levels lower
- Adjusted share
- Base share × level adjustment, , 0 XP if the monster is more than 20 levels lower, otherwise at least 1 XP
- Party bonus
- Adjusted share × 125% × other nearby party players,
- XP per living player
- Adjusted share + party bonus
Example ,1 000 base XP,Highest nearby party level 20, monster level 20,3 nearby party players,Outside a dungeon
1 169 XP per living player before Double XP and Forgotten Altar bonuses
Base share: 1 000 ÷ 3 = 334 XP, rounded up
Level adjustment: percentage for level 20 against monster level 20 = 100%
Adjusted share: 334 × 100% = 334 XP,
Party bonus: 334 × 125% × 2 = 835 XP,
XP per living player: 334 + 835 = 1 169 XP
Level difference scaling
Monsters 10 or more levels above you award 150% of their base XP. Monsters 21 or more levels below you award no XP.
Every step, in full
| Monster level compared with yours | Level-difference percentage |
|---|---|
| 10+ higher | 150% |
| 9 higher | 145% |
| 8 higher | 140% |
| 7 higher | 135% |
| 6 higher | 130% |
| 5 higher | 125% |
| 4 higher | 120% |
| 3 higher | 115% |
| 2 higher | 110% |
| 1 higher | 105% |
| same | 100% |
| 1 lower | 99% |
| 2 lower | 97% |
| 3 lower | 95% |
| 4 lower | 90% |
| 5 lower | 80% |
| 6 lower | 70% |
| 7 lower | 60% |
| 8 lower | 50% |
| 9 lower | 40% |
| 10 lower | 30% |
| 11 lower | 25% |
| 12 lower | 20% |
| 13 lower | 15% |
| 14 lower | 14% |
| 15 lower | 13% |
| 16 lower | 12% |
| 17 lower | 11% |
| 18 lower | 10% |
| 19 lower | 8% |
| 20 lower | 5% |
| 21+ lower | 0% |
Additional modifiers
Dungeon kills, the Forgotten Altar event, and Double XP buffs change the level-scaled XP award:
| Modifier | Effect |
|---|---|
| Dungeon kill | Adds 10% to the level adjustment |
| Monsters from a Forgotten Altar event | 40% more XP, rounded |
| Double XP buff: use an Elixir of Enlightened Learning (not during Halloween or the Winter Festival) | 100% more XP |
| Double XP buff: Halloween or the Winter Festival gives it to all online players | 100% more XP |
| Prosperity after a regional event | 15% more XP in that region and its dungeons |
Multiple Double XP buffs do not stack. Forgotten Altar monsters give 40% more XP after Double XP, rounded to the nearest whole XP. Prosperity comes last and rounds down.
Double XP buffs double the XP you earn from kills, gathering, alchemy, scribing, cooking, crafting, and attaching augments. They give no bonus to XP scrolls, quests, or zone discovery.
Party XP
| Nearby party players | XP per living player |
|---|---|
| 1 (solo) | 100% |
| 2 | 112.5% |
| 3 | 116.67% |
| 4 | 118.75% |
| 5 | 120% |
Mercenaries take none of your kill XP and do not count toward party sharing.
Experience lost on death, and how to recover it.
- Death penalty
- 10% of your current experience bar's requirement,
- XP lost
- Death penalty, at most your current XP progress
Example ,60 650 XP to next level or veteran point,10 000 current XP
6 065 XP lost
Death penalty: 10% × 60 650 = 6 065 XP,
XP lost: smaller of 6 065 and 10 000 = 6 065 XP
Death and Remains explains how to recover XP through your remains or Resurrection.
Experience earned by using XP scrolls. No bonus or penalty changes it.
| Scroll | XP |
|---|---|
| Scroll of Knowledge I | 250 |
| Scroll of Knowledge II | 1 000 |
| Scroll of Knowledge III | 5 000 |
| Scroll of Knowledge IV | 25 000 |
| Scroll of Knowledge V | 100 000 |
| Scroll of Illumination | 1 500 000 |
You earn XP each time you gather an herb, mineral, or radiant spark, or make a successful catch at a fishing spot. Resources that give only quest items give no XP.
| Tier | XP |
|---|---|
| Tier I | 15 |
| Tier II | 150 |
| Tier III | 750 |
| Tier IV | 4 000 |
| Tier V | 10 000 |
After a regional event, Prosperity gives 15% more gathering and fishing XP in that region, after Double XP and rounded down. Gathering and fishing in its dungeons get no bonus.
Each resource's tier is on its Gathering Resources page.
Experience for each successful brew at an Alchemy Table.
| Tier | XP |
|---|---|
| Tier I | 20 |
| Tier II | 300 |
| Tier III | 2 000 |
| Tier IV | 5 000 |
| Tier V | 12 000 |
Each recipe shows its tier and XP.
Experience earned by crafting scrolls at a Scribing Table.
Each successful craft gives 100 XP per character level: 4 000 XP at level 40. Double XP buffs double that reward.
Find scroll recipes in Recipes and their mastery requirements in Scroll Mastery.
Experience for each successful cook at a Cooking Oven.
| Tier | XP |
|---|---|
| Tier I | 15 |
| Tier II | 150 |
| Tier III | 750 |
| Tier IV | 3 500 |
| Tier V | 10 000 |
Each recipe shows its tier and XP.
Experience earned by crafting items at a Craft Station.
| Tier | XP |
|---|---|
| Tier I | 15 |
| Tier II | 150 |
| Tier III | 750 |
| Tier IV | 3 500 |
| Tier V | 10 000 |
Each recipe shows its tier and XP.
Experience earned by attaching an augment at a Craft Station.
| Augment quality | XP |
|---|---|
| Common | 15 |
| Uncommon | 150 |
| Magic | 750 |
| Epic | 3 500 |
Each augment's quality is shown on its item page.
Experience earned by completing quests.
XP varies per quest and is shown on each quest's page. No bonus or penalty changes it.
Experience earned the first time you discover a zone.
| Zone type | XP |
|---|---|
| Dungeon | 150 |
| City ( Alaenanore Village, Bonebreach, Felarii Village, Milldenn, Thogh Maldur ) | 10 |
| All other zones | 25 |
No bonus or penalty changes zone discovery XP. See Zones for each zone's discovery XP.