Rogue Mercenary

Mercenary
Class: Rogue

Recruited At

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Skills (4)

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EffectCostCooldownCast Time
Pierce target damage3010 × skill lvl physical dmg1s0.4s
Strong Stab target damage3060 × skill lvl physical dmg25 × skill lvl12s0.4s
Poisoned Strike target damage3060 × skill lvl poison dmg25 × skill lvl12s0.4s
Crippling Strike target debuff30−0.5% × skill lvl phys dmg, 30s25 × skill lvl30s0.6s

Mechanics

Resource
Rage
Level
Matches your regular level
Level Bonuses
Dex every 2 lvls · Str every 3 · Con every 4 · Int every 5 · Wis & Cha every 6
Skill Levels
floor(regular level ÷ 5) + floor(veteran level ÷ 10), capped at each skill's max level
Veteran Bonuses
Per veteran level: +1% HP, +1% rage, +1 damage
Per regular level: +1 all resistances
Active Limit
1 at levels 10–19 · 2 at 20–29 · 3 at 30–39 · 4 at 40+
Max Stored
10
Stance
Aggressive (attacks your target) or Defensive (retaliates only)
Equipment
Can be equipped with gear to boost stats
Recruit Cost
20–3,420 gold, scales with your regular and veteran level
On Death
Stays dead until resurrected for 5–2,300 gold. Equipped gear stays on the mercenary and keeps its durability.
If You Die
Living mercenaries are dismissed and re-summoned once you respawn. A mercenary that already died keeps its corpse and still needs a resurrection.