Cleric Mercenary
MercenaryClass: Cleric
Recruited At
| Map | |||
|---|---|---|---|
| Garrick Ironclaw | Human | Crescent Coast | Map |
| Khorin Ironmantle | Dwarf | Everfrost | Map |
| Ruknar Flamefang | Fire Goblin | Molten Sanctuary | Map |
| Auren Whiskerweave | Felarii | Northern Wastes | Map |
| Blazek Grimspark | Dark Elf | The Molten Summit | Map |
| Selara Highmoon | Elf | Twilight Forest | Map |
Skills (7)
| Effect | Cost | Cooldown | Cast Time | |||
|---|---|---|---|---|---|---|
| Divine Smite | target projectile | 30 | 10 × skill lvl magic dmg | 1 × skill lvl | 2s | 1.2s |
| Light of the Heavens | area heal | 6 | 700 + 300 × skill lvl hp | 400 + 100 × skill lvl | 10s | 1.8s |
| Healing Light | target heal | 30 | 850 + 150 × skill lvl hp | 15 × skill lvl | 1s | 2.5s |
| Radiant Cleansing | area debuff | 30 | cleanses poison & disease debuffs | 500 | 41s − 1s × skill lvl | 1.5s |
| Shield of Faith | area buff | 30 | +4 × skill lvl def, 30m | 10 × skill lvl | 1m | 2.1s |
| Blessing of Vitality | area buff | 30 | +25 × skill lvl max hp, 30m | 10 × skill lvl | 1m | 2s |
| Divine Bulwark | area buff | 30 | +2 × skill lvl magic res, 30m | 10 × skill lvl | 1m | 1.8s |
Mechanics
- Resource
- Mana
- Level
- Matches your regular level
- Level Bonuses
- Wis every 2 lvls · Int every 3 · Con every 4 · Str every 5 · Dex & Cha every 6
- Skill Levels
- floor(regular level ÷ 5) + floor(veteran level ÷ 10), capped at each skill's max level
- Veteran Bonuses
- Per veteran level: +1% HP, +1% mana, +1 damage
Per regular level: +1 all resistances - Active Limit
- 1 at levels 10–19 · 2 at 20–29 · 3 at 30–39 · 4 at 40+
- Max Stored
- 10
- Stance
- Aggressive (attacks your target) or Defensive (retaliates only)
- Equipment
- Can be equipped with gear to boost stats
- Recruit Cost
- 20–3,420 gold, scales with your regular and veteran level
- On Death
- Stays dead until resurrected for 5–2,300 gold. Equipped gear stays on the mercenary and keeps its durability.
- If You Die
- Living mercenaries are dismissed and re-summoned once you respawn. A mercenary that already died keeps its corpse and still needs a resurrection.