Healing Light

Spell
Max Level 30
Appearance
Healing Light icon
Description
Skill Type
Target Heal
Effect
850 + 150 × skill lvl hp
Cost & Timing
Mana Cost
15 × skill lvl
Cast Time
2.5s
Cooldown
1s
Range
10 yd
Healing
Heals Health
850 + 150 × skill lvl
Target
Self & Others
Level Scaling
Skill LevelMana CostHeals Health
1151,000
2301,150
3451,300
4601,450
5751,600
6901,750
71051,900
81202,050
91352,200
101502,350
111652,500
121802,650
131952,800
142102,950
152253,100
162403,250
172553,400
182703,550
192853,700
203003,850
213154,000
223304,150
233454,300
243604,450
253754,600
263904,750
274054,900
284205,050
294355,200
304505,350
Mechanics

When used by a mercenary, skill level = floor(regular level ÷ 5) + floor(veteran level ÷ 10), capped at max skill level.

Healing Formula

Final Heal = Base Heal + round(Base Heal × min(WIS × 0.004, 5.0))

Merc uses its own WIS. Ranger Merc does not get the ×3 bonus.

Critical Heal: 90% chance ×2.0 | 10% chance ×3.0

Effective Cast Time = castTime − (castTime × spellHaste)

Used by Pets