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Shield of Faith

Spell

Appearance

Shield of Faith icon

Description

Skill Type
Area buff
Effect
+4 × rank AC (+15% of mercenary WIS), 30m

Cost & Timing

Mana Cost
10 × rank
Cast Time
2.1s
Cooldown
60s
Range
16 yd

The mercenary's Spell Casting Haste shortens the cast by its percentage, so 20% Spell Casting Haste turns the 2.1s cast into 1.68s.

Buff/Debuff Effects

Does not stack with Aegolism or Divine Shield. The newest one replaces the others. Exception: a mercenary's area buff skips anyone who already has one of these effects. How effects stack

Duration
30m
Armor Class
4 × rank

Rank Scaling

RankMana CostArmor Class
110+4
220+8
330+12
440+16
550+20
660+24
770+28
880+32
990+36
10100+40
11110+44
12120+48
13130+52
14140+56
15150+60
16160+64
17170+68
18180+72
19190+76
20200+80
21210+84
22220+88
23230+92
24240+96
25250+100
26260+104
27270+108
28280+112
29290+116
30300+120

Mechanics

Mercenary Skill Rank

A mercenary uses this skill at a rank set by your level and total veteran points. See Mercenary Skill Ranks.

Level contribution
Your level ÷ 5, rounded down
Veteran contribution
Total veteran points ÷ 10, rounded down
Skill rank
Level contribution + Veteran contribution, at most the skill's maximum rank

Total veteran points (Veteran Level) are your unspent veteran points plus your learned veteran skill ranks. The character window shows them as the VT number beside your level, as in "Level 50 (VT 20)". Use 0 if no VT number appears.

Example ,Level 50,20 total veteran points,maximum rank 30

Skill rank 12

Level contribution: 50 ÷ 5 = 10, rounded down

Veteran contribution: 20 ÷ 10 = 2, rounded down

Skill rank: 10 + 2 = 12

Buff Scaling

Cleric mercenary

Skill Armor Class
4 at rank 1, +4 per rank (120 at rank 30)
Wisdom Armor Class
Wisdom × 15%,
Armor Class
Skill Armor Class + Wisdom Armor Class

Example ,rank 12,the mercenary's 100 Wisdom

63 Armor Class

Skill Armor Class: 4 + 4 × (12 − 1) = 48

Wisdom Armor Class: 100 × 15% = 15,

Armor Class: 48 + 15 = 63

Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.

Used by Pets