Challenge
Appearance
Description
- Skill Type
- Single-target damage
- Effect
- +3 000 + 1 000 × (rank − 1) aggro plus caster max hp
Rank 1. Base values before equipment and attribute bonuses.
Base Skill
4 rage
0.1s cast 6s cooldown
Taunts the target to attack you, increasing threat for 3 000.
Cost & Timing
- Rage Cost
- 4 × rank
- Cast Time
- 0.1s
- Cooldown
- 6s
- Range
- 2 yd
Damage
- Damage Type
- Physical
- Aggro
- 3 000 + 1 000 × (rank − 1)
Rank Scaling
| Rank | Rage Cost | Threat |
|---|---|---|
| 1 | 4 | 3 000 |
| 2 | 8 | 4 000 |
| 3 | 12 | 5 000 |
| 4 | 16 | 6 000 |
| 5 | 20 | 7 000 |
| 6 | 24 | 8 000 |
| 7 | 28 | 9 000 |
| 8 | 32 | 10 000 |
| 9 | 36 | 11 000 |
| 10 | 40 | 12 000 |
| 11 | 44 | 13 000 |
| 12 | 48 | 14 000 |
| 13 | 52 | 15 000 |
| 14 | 56 | 16 000 |
| 15 | 60 | 17 000 |
| 16 | 64 | 18 000 |
| 17 | 68 | 19 000 |
| 18 | 72 | 20 000 |
| 19 | 76 | 21 000 |
| 20 | 80 | 22 000 |
| 21 | 84 | 23 000 |
| 22 | 88 | 24 000 |
| 23 | 92 | 25 000 |
| 24 | 96 | 26 000 |
| 25 | 100 | 27 000 |
| 26 | 104 | 28 000 |
| 27 | 108 | 29 000 |
| 28 | 112 | 30 000 |
| 29 | 116 | 31 000 |
| 30 | 120 | 32 000 |
Mechanics
Mercenary Skill Rank
A mercenary uses this skill at a rank set by your level and total veteran points. See Mercenary Skill Ranks.
- Level contribution
- Your level ÷ 5, rounded down
- Veteran contribution
- Total veteran points ÷ 10, rounded down
- Skill rank
- Level contribution + Veteran contribution, at most the skill's maximum rank
Total veteran points (Veteran Level) are your unspent veteran points plus your learned veteran skill ranks. The character window shows them as the VT number beside your level, as in "Level 50 (VT 20)". Use 0 if no VT number appears.
Example ,Level 50,20 total veteran points,maximum rank 30
Skill rank 12
Level contribution: 50 ÷ 5 = 10, rounded down
Veteran contribution: 20 ÷ 10 = 2, rounded down
Skill rank: 10 + 2 = 12
Threat
- Skill threat
- 3 000 at rank 1, +1 000 per rank (32 000 at rank 30)
- Hit Points contribution
- The mercenary's maximum Hit Points ÷ 3,
- Threat added
- Skill threat + Hit Points contribution, at most the target's current Hit Points
Use the rank shown under Mercenary skill rank.
Example ,rank 12,the mercenary's 2 000 maximum Hit Points
14 667 threat, at most the target's current Hit Points
Skill threat: 3 000 + 1 000 × (12 − 1) = 14 000
Hit Points contribution: 2 000 ÷ 3 = 667,
Threat added: 14 000 + 667 = 14 667
Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.
See threat.