Search the compendium
Search items, monsters, NPCs, zones, mechanics, and lists such as Rings or Merchants

Strong Stab

Appearance

Strong Stab icon

Description

Skill Type
Single-target damage
Effect
attack power + 60 × rank physical dmg

Cost & Timing

Rage Cost
25 × rank
Cast Time
0.4s
Cooldown
12s
Range
1 yd

Damage

Skill damage
60 × rank
Damage Type
Physical

Rank Scaling

RankSkill damageRage Cost
16025
212050
318075
4240100
5300125
6360150
7420175
8480200
9540225
10600250
11660275
12720300
13780325
14840350
15900375
16960400
171 020425
181 080450
191 140475
201 200500
211 260525
221 320550
231 380575
241 440600
251 500625
261 560650
271 620675
281 680700
291 740725
301 800750

Mechanics

Mercenary Skill Rank

A mercenary uses this skill at a rank set by your level and total veteran points. See Mercenary Skill Ranks.

Level contribution
Your level ÷ 5, rounded down
Veteran contribution
Total veteran points ÷ 10, rounded down
Skill rank
Level contribution + Veteran contribution, at most the skill's maximum rank

Total veteran points (Veteran Level) are your unspent veteran points plus your learned veteran skill ranks. The character window shows them as the VT number beside your level, as in "Level 50 (VT 20)". Use 0 if no VT number appears.

Example ,Level 50,20 total veteran points,maximum rank 30

Skill rank 12

Level contribution: 50 ÷ 5 = 10, rounded down

Veteran contribution: 20 ÷ 10 = 2, rounded down

Skill rank: 10 + 2 = 12

Skill Damage

Rogue mercenary

Attack Power is the value in the mercenary's equipment window.

Use your mercenary's rank from Mercenary skill rank above. This example uses the rank from that section's example.

Skill damage
60 at rank 1, +60 per rank (1 800 at rank 30)
Damage before defenses
Attack Power + Skill damage

Example ,rank 12,the mercenary's 200 Attack Power

920 damage before the target's defenses

Skill damage: 60 + 60 × (12 − 1) = 720

Damage before defenses: 200 + 720 = 920

The target's Armor Class reduces this damage by 0.05% per point, up to 90%. Physical hits can also be blocked or missed. See resistance and avoidance, the damage steps and moving targets and backstabs.

Used by Pets