Ambush
Appearance
Description
- Skill Type
- Single-target damage
- Effect
- attack power − 50% of off-hand base dmg + 30 × rank physical dmg
Rank 1. Base values before equipment and attribute bonuses.
Ambush
Lvl 1
10 rage
0.4s cast 10s cooldown
Using the raw power of cunning and stealth, you unleash a lethal dagger strike causing 30 physical damage.
Lvl 1
10 rage
0.4s cast 10s cooldown
Using the raw power of cunning and stealth, you unleash a lethal dagger strike causing 30 physical damage.
Requirements
- Required Weapon
- 1H Weapon (Light)
Cost & Timing
- Rage Cost
- 10 + 5 × (rank − 1)
- Cast Time
- 0.4s
- Cooldown
- 10s
- Range
- 1 yd
Damage
- Skill damage
- 30 × rank
- Damage Type
- Physical
Rank Scaling
| Rank | Skill damage | Rage Cost |
|---|---|---|
| 1 | 30 | 10 |
| 2 | 60 | 15 |
| 3 | 90 | 20 |
| 4 | 120 | 25 |
| 5 | 150 | 30 |
Mechanics
Skill Damage
Rogue
Attack Power is the value in your character window.
Enter Base Damage from the weapon's tooltip.
- Off-hand deduction
- Off-hand weapon's Base Damage × 50%, rounded up
- Skill damage
- 30 at rank 1, +30 per rank (150 at rank 5)
- Damage before defenses
- Attack Power + Skill damage − Off-hand deduction
Example ,rank 5,200 Attack Power,31 off-hand weapon Base Damage
334 damage before the target's defenses
Off-hand deduction: 31 × 50% = 16, rounded up
Skill damage: 30 + 30 × (5 − 1) = 150
Damage before defenses: 200 + 150 − 16 = 334
The target's Armor Class reduces this damage by 0.05% per point, up to 90%. Physical hits can also be blocked or missed. See resistance and avoidance, the damage steps and moving targets and backstabs.