Tangle Trap
Appearance
Description
- Skill Type
- Single-target debuff
- Effect
- −20 × rank AC (−50% of STR), 30s
Rank 1. Base values before equipment and attribute bonuses.
Lvl 1
20 rage
0.3s cast 10s cooldown
Decreases target's AC by 20 for 30s.
Requirements
- Tier Limit
- 2 Tier 1 skills
- Class Skill Points Already Spent
- 10
Cost & Timing
- Rage Cost
- 20 + 5 × (rank − 1)
- Cast Time
- 0.3s
- Cooldown
- 10s
- Range
- 1.5 yd
Buff/Debuff Effects
Does not stack with Hunter's Sigil, Ranger's Mark or Rupture. The newest one replaces the others. How effects stack
- Duration
- 30s
- Armor Class
- −20 × rank
Rank Scaling
| Rank | Rage Cost | Armor Class |
|---|---|---|
| 1 | 20 | −20 |
| 2 | 25 | −40 |
| 3 | 30 | −60 |
| 4 | 35 | −80 |
| 5 | 40 | −100 |
Mechanics
Debuff Scaling
Rogue
- Skill Armor Class reduction
- 20 at rank 1, +20 per rank (100 at rank 5)
- Strength Armor Class reduction
- Strength × 50%,
- Armor Class reduction
- Skill Armor Class reduction + Strength Armor Class reduction
Example ,rank 5,100 Strength
150 Armor Class reduction
Skill Armor Class reduction: 20 + 20 × (5 − 1) = 100
Strength Armor Class reduction: 100 × 50% = 50,
Armor Class reduction: 100 + 50 = 150
Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.
Resist Chance
Each point of the target's Armor Class adds 0.05% to its chance to resist this debuff. Each 1% of the caster's Accuracy subtracts 1% from that chance. Each level the target is above the caster adds 0.5%, and each level below subtracts 0.5%, up to 10% either way. The chance stays between 0% and 90%. See resistance and avoidance.
This debuff has no effect on monsters whose pages list Immune to Debuffs.