Deadly Strike

Tier 1 Max Level 5
Appearance
Deadly Strike icon
Description
Skill Type
Target Damage
Effect
60 × skill lvl poison dmg
Requirements
Skill Points Spent
10
Required Weapon
1H Weapon (Light)
Cost & Timing
Rage Cost
15 + 15 × skill lvl
Cast Time
0.4s
Cooldown
10s
Range
1 yd
Damage
Damage
60 × skill lvl
Damage Type
Poison
Level Scaling
Skill LevelDamageRage Cost
16030
212045
318060
424075
530090
Mechanics

Damage Formula

Pre-Mitigation
Skill Damage + Attack Damage
Attack Damage
(STR × 1 + DEX × 2.5 + main.dmg + ⌊off.dmg × 0.5⌋ + equip.dmg) × (1 + passive% + buff%)

Damage Pipeline

  1. Variance: ×0.9–1.1
  2. Backstab (behind target): +10% | Rogue w/ Improved Backstab: +25%
  3. Level difference: ±2% per level (max ±20%)
  4. Slayer reduction (boss/elite → player): −slayerLevel × 10%
  5. Enrage (non-spell): monsters +50–75% below 10% HP.
  6. Mitigation: −ceil(dmg × clamp(target.poisonResist × 0.0005, 0, 0.9))
  7. Crit: ×1.5
  8. Radiant Aether (15% on crit, consumes 1 item): ×2 on top → ×3 total

Resist Chance

clamp(
  target.poisonResist × 0.0005
  + (target.level − attacker.level) × 0.005
  − attacker.accuracy
, 0, 0.9)

Target moving:
resist −0.25, damage +10%
Backstab:
resist × 0.8
Learned by Classes