Deadly Strike
Appearance
Description
- Skill Type
- Single-target damage
- Effect
- attack power + 250% of DEX − 50% of off-hand base dmg + 60 × rank poison dmg
Rank 1. Base values before equipment and attribute bonuses.
Lvl 1
30 rage
0.4s cast 10s cooldown
Coats your weapon with a lethal venom and strike your target for 60 poison damage.
Requirements
- Tier Limit
- 2 Tier 1 skills
- Class Skill Points Already Spent
- 10
- Required Weapon
- 1H Weapon (Light)
Cost & Timing
- Rage Cost
- 30 + 15 × (rank − 1)
- Cast Time
- 0.4s
- Cooldown
- 10s
- Range
- 1 yd
Damage
- Skill damage
- 60 × rank
- Damage Type
- Poison
Rank Scaling
| Rank | Skill damage | Rage Cost |
|---|---|---|
| 1 | 60 | 30 |
| 2 | 120 | 45 |
| 3 | 180 | 60 |
| 4 | 240 | 75 |
| 5 | 300 | 90 |
Mechanics
Skill Damage
Rogue
Attack Power is the value in your character window.
Enter Base Damage from the weapon's tooltip.
- Dexterity contribution
- 250% of Dexterity above 0,
- Off-hand deduction
- Off-hand weapon's Base Damage × 50%, rounded up
- Skill damage
- 60 at rank 1, +60 per rank (300 at rank 5)
- Damage before defenses
- Attack Power + Dexterity contribution + Skill damage − Off-hand deduction
Example ,rank 5,200 Attack Power,100 Dexterity,31 off-hand weapon Base Damage
734 damage before the target's defenses
Dexterity contribution: 100 × 250% = 250,
Off-hand deduction: 31 × 50% = 16, rounded up
Skill damage: 60 + 60 × (5 − 1) = 300
Damage before defenses: 200 + 250 + 300 − 16 = 734
Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.
The target's Poison Resist reduces this damage by 0.05% per point, up to 90%. Each point of the target's Poison Resist adds 0.05% to its chance to resist the hit outright. Each 1% of the caster's Accuracy subtracts 1% from that chance. Each level the target is above the caster adds 0.5%, and each level below subtracts 0.5%, up to 10% either way. The chance stays between 0% and 90%. See resistance and avoidance, the damage steps and moving targets and backstabs.