Leadership
Veteran Targets MercenariesAppearance
Description
- Skill Type
- Area buff
- Effect
- buffs your mercenaries at any distance, +30 × rank attack power (+50% of WIS + CON + CHA), +1% × rank attack power, +30 × rank spell power (+50% of WIS + CON + CHA), +1% × rank spell power, +1.5% × rank crit, +1.5% × rank accuracy, 30s
Rank 1. Base values before equipment and attribute bonuses.
Lvl 1
0.1s cast 1m 30s cooldown
Inspires mercenaries, enhancing Attack and Spell Power by 1% (+30 bonus), Accuracy by 1.5%, and Critical Chance by 1.5% for 30s.
Cost & Timing
- Cast Time
- 0.1s
- Cooldown
- 90s
Buff/Debuff Effects
- Duration
- 30s
- Attack Power
- 30 × rank
- Attack Power %
- 1% × rank
- Spell Power
- 30 × rank
- Spell Power %
- 1% × rank
- Critical Strike
- 1.5% × rank
- Accuracy
- 1.5% × rank
Rank Scaling
| Rank | Attack Power | Attack Power % | Spell Power | Spell Power % | Critical Strike | Accuracy |
|---|---|---|---|---|---|---|
| 1 | +30 | +1% | +30 | +1% | +1.5% | +1.5% |
| 2 | +60 | +2% | +60 | +2% | +3% | +3% |
| 3 | +90 | +3% | +90 | +3% | +4.5% | +4.5% |
| 4 | +120 | +4% | +120 | +4% | +6% | +6% |
| 5 | +150 | +5% | +150 | +5% | +7.5% | +7.5% |
| 6 | +180 | +6% | +180 | +6% | +9% | +9% |
| 7 | +210 | +7% | +210 | +7% | +10.5% | +10.5% |
| 8 | +240 | +8% | +240 | +8% | +12% | +12% |
| 9 | +270 | +9% | +270 | +9% | +13.5% | +13.5% |
| 10 | +300 | +10% | +300 | +10% | +15% | +15% |
Mechanics
Buff Scaling
Players
- Attribute contribution
- (Wisdom + Constitution + Charisma) ÷ 2,
- Skill Attack Power
- 30 at rank 1, +30 per rank (300 at rank 10)
- Attack Power
- Skill Attack Power + Attribute contribution
- Skill Spell Power
- 30 at rank 1, +30 per rank (300 at rank 10)
- Spell Power
- Skill Spell Power + Attribute contribution
Example ,rank 10,100 Wisdom,100 Constitution,100 Charisma
450 Attack Power, 450 Spell Power
Attribute contribution: (100 + 100 + 100) ÷ 2 = 150,
Skill Attack Power: 30 + 30 × (10 − 1) = 300
Attack Power: 300 + 150 = 450
Skill Spell Power: 30 + 30 × (10 − 1) = 300
Spell Power: 300 + 150 = 450
Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.
Accuracy
Adds 15% to the affected character's Accuracy at rank 10. This subtracts the same amount from the chance that its attacks and debuffs are blocked or resisted. Total Accuracy is limited to a value between -50% and 100%. See resistance and avoidance for each roll's limits.
Critical Strike
Adds 15% to the affected character's Critical Strike at rank 10. Total Critical Strike cannot exceed 70%. See critical hits for the extra damage.