Bosses (3)
| 46+ | 150 000+ | 1 | 1h | - | - | |
| 40+ | 80 000+ | 1 | 1h | - | - | |
| 40+ | 80 000+ | 1 | 2h | - | - |
Creatures (4)
| 40+ | 16 000+ | 4 | 12m | - | - | |
| 37+ | 4 600+ | 20 | 7m 30s | - | - | |
| 36+ | 5 400+ | 30 | 7m 30s | - | - | |
| 21+ | 525+ | 89 | 3m | - | - |
Renewal Sage
Taelora Nightbloom in The Molten Summit can reset respawn timers for monsters in this dungeon. The base fee is 500 gold before your Charisma discount (up to 25%).
Chests (2)
| Icon | |||||
|---|---|---|---|---|---|
| Shadowbane Chest Key | Large Bag of Gems ×1 | 100.0% | 4 items | 10m | |
| Whispering Wind Chest Key | Large Bag of Gems ×1 | 100.0% | - | 10m |
Traps (6)
| Venomous Ensnarement | A disarmable trap triggers when you step on it. A Rogue with Detect Traps or a Bard with Sharp Senses can disarm it. An active Rogue or Bard mercenary disarms it automatically. |
| Venomous Ensnarement | A disarmable trap triggers when you step on it. A Rogue with Detect Traps or a Bard with Sharp Senses can disarm it. An active Rogue or Bard mercenary disarms it automatically. |
| Venomous Ensnarement | A disarmable trap triggers when you step on it. A Rogue with Detect Traps or a Bard with Sharp Senses can disarm it. An active Rogue or Bard mercenary disarms it automatically. |
| Venomous Ensnarement | A disarmable trap triggers when you step on it. A Rogue with Detect Traps or a Bard with Sharp Senses can disarm it. An active Rogue or Bard mercenary disarms it automatically. |
| Venomous Ensnarement | A disarmable trap triggers when you step on it. A Rogue with Detect Traps or a Bard with Sharp Senses can disarm it. An active Rogue or Bard mercenary disarms it automatically. |
| Venomous Ensnarement | A disarmable trap triggers when you step on it. A Rogue with Detect Traps or a Bard with Sharp Senses can disarm it. An active Rogue or Bard mercenary disarms it automatically. |
Regional Events
How regional events workWhile The Molten Summit prospers after a regional event, monsters here give 15% more XP.
Lore
Skarr’s Lair, a sprawling, damp underworld nestled deep beneath the crumbling ruins of an abandoned fortress, is the domain of the cunning and vicious Skarrs. This labyrinthine den twists and turns through caverns of jagged stone, littered with gnawed bones and refuse. The air is thick with the stench of decay and the faint, scratching echoes of countless vermin scurrying in the shadows. The Skarrs, a rat-like race known for their ruthless intelligence, have carved out a warren of hidden tunnels and chambers within the lair. Traps, both crude and cunning, line the walls, while their strongest warriors guard the lair’s deeper recesses where forbidden rituals take place. Strange effigies, made of scavenged materials, hang from the ceilings, and the very stone seems to pulse with an unnatural, sickly glow.