Early Spring
SpellAppearance
Description
- Skill Type
- Single-target buff
- Effect
- 60 × rank hp/s (0.4% more per WIS), 3s + 1s × (rank − 1)
Rank 1. Base values before equipment and attribute bonuses.
Early Spring
Lvl 1
20 mana 8 yd range
1.2s cast 0.1s cooldown
Bathes an ally in renewing natural energy, restoring 60 hit points every second for 3s.
Lvl 1
20 mana 8 yd range
1.2s cast 0.1s cooldown
Bathes an ally in renewing natural energy, restoring 60 hit points every second for 3s.
Cost & Timing
- Mana Cost
- 20 × rank
- Cast Time
- 1.2s
- Cooldown
- 0.1s
- Range
- 8 yd
Spell Casting Haste shortens the cast by its percentage, so 20% Spell Casting Haste turns the 1.2s cast into 0.96s.
Buff/Debuff Effects
- Duration
- 3s + 1s × (rank − 1)
- Health/sec
- 60 × rank
Rank Scaling
| Rank | Duration | Mana Cost | Health Regeneration |
|---|---|---|---|
| 1 | 3s | 20 | +60 |
| 2 | 4s | 40 | +120 |
| 3 | 5s | 60 | +180 |
| 4 | 6s | 80 | +240 |
| 5 | 7s | 100 | +300 |
Mechanics
Buff Scaling
Druid
- Skill Health Regeneration
- 60 at rank 1, +60 per rank (300 at rank 5)
- Wisdom percentage
- 0.4% per point of Wisdom above 0, at most 500%
- Wisdom healing
- Skill Health Regeneration × Wisdom percentage,
- Health Regeneration
- Skill Health Regeneration + Wisdom healing
Example ,rank 5,100 Wisdom
420 Health Regeneration
Skill Health Regeneration: 60 + 60 × (5 − 1) = 300
Wisdom percentage: 100 × 0.4% = 40%
Wisdom healing: 300 × 40% = 120,
Health Regeneration: 300 + 120 = 420
Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.
A tick that heals more than 3 Hit Points can be critical and heal 150%, rounded. The chance is the caster's Critical Strike when the buff started.