Skeleton Archer
CompanionClass: Undead
Appearance
Summoned By
Base stats
| Stat | Level 1 | Level 50 | Level 50 +200 veteran points |
|---|---|---|---|
| Health | 130 | 3,168 | 4,752 |
| Physical damage | 14 | 259 | 389 |
| Defense | 4 | 102 | 153 |
| Magic resistance | 4 | 102 | 153 |
| Poison resistance | 4 | 102 | 153 |
| Fire resistance | 1 | 50 | 75 |
| Cold resistance | 4 | 102 | 153 |
| Disease resistance | 4 | 102 | 153 |
| Block chance | 5% | 5% | 5% |
| Critical chance | 20% | 20% | 20% |
These values exclude owner passives and other buffs. Grave Fortitude adds to maximum Health when learned.
Skills (2)
| Effect | Cost | Cooldown | Cast Time | |||
|---|---|---|---|---|---|---|
| Necromancer Skeleton Archer Shot | target projectile | 20 | 5 × skill lvl physical dmg | — | 0.5s | 0.9s |
| Bone Arrow | target projectile | 20 | 10 + 10 × skill lvl physical dmg, 150% physical weapon dmg | — | 12s | 1s |
Mechanics
- Level
- Matches your regular level, up to level 50, and refreshes when you level up.
- Skill ranks
- Skills gain a rank every 10 veteran points, up to each skill's maximum rank.
- Veteran bonus
- Each of your veteran points adds 0.25% of base Health to maximum Health and 0.25% of base physical damage, magic damage, defense, and each resistance, rounded to a whole number. The bonus caps at +50% with 200 points and refreshes whenever you gain a veteran point.
- Summon key
- Commands this pet while it is active. Casting a different undead summon replaces it.
- Maximum Health
- Grave Fortitude increases this companion's maximum Health by its listed percentage when learned. Your own maximum Health is unchanged.
- Fear
- Immune to Fear.
- On Death
- It vanishes when it dies. Summon it again to restore it.
