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Battlefield Restoration

Veteran Targets Mercenaries

Appearance

Battlefield Restoration icon

Description

Skill Type
Area heal
Effect
heals your mercenaries at any distance, 1 400 + 400 × (rank − 1) hp (0.4% more per WIS, Rangers 1.2% more), 1 000 + 250 × (rank − 1) mana or rage

Cost & Timing

Cast Time
0.1s
Cooldown
90s

Healing

Heals Health
1 400 + 400 × (rank − 1)
Heals Mana
1 000 + 250 × (rank − 1)

Rank Scaling

RankHeals Hit PointsHeals Mana
11 4001 000
21 8001 250
32 2001 500
42 6001 750
53 0002 000
63 4002 250
73 8002 500
84 2002 750
94 6003 000
105 0003 250

Mechanics

Healing

Warrior, Cleric, Rogue, Wizard, Druid, Bard, and Necromancer

Skill healing
1 400 at rank 1, +400 per rank (5 000 at rank 10)
Wisdom percentage
0.4% per point of Wisdom above 0, at most 500%
Wisdom healing
Skill healing × Wisdom percentage,
Hit Points restored
Skill healing + Wisdom healing
Mana or Rage restored
1 000 at rank 1, +250 per rank (3 250 at rank 10)

Example ,rank 10,100 Wisdom

Restores 7 000 Hit Points and 3 250 Mana or Rage before critical heals

Skill healing: 1 400 + 400 × (10 − 1) = 5 000

Wisdom percentage: 100 × 0.4% = 40%

Wisdom healing: 5 000 × 40% = 2 000,

Hit Points restored: 5 000 + 2 000 = 7 000

Mana or Rage restored: 1 000 + 250 × (10 − 1) = 3 250

Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.

Critical heals restore double Hit Points, or triple in 10% of critical heals. The chance is the caster's Critical Strike. Your Critical Strike is shown in the character window. An area heal is critical for all recipients or none.

Ranger

Skill healing
1 400 at rank 1, +400 per rank (5 000 at rank 10)
Wisdom percentage
1.2% per point of Wisdom above 0, at most 500%
Wisdom healing
Skill healing × Wisdom percentage,
Hit Points restored
Skill healing + Wisdom healing
Mana or Rage restored
1 000 at rank 1, +250 per rank (3 250 at rank 10)

Example ,rank 10,100 Wisdom

Restores 11 000 Hit Points and 3 250 Mana or Rage before critical heals

Skill healing: 1 400 + 400 × (10 − 1) = 5 000

Wisdom percentage: 100 × 1.2% = 120%

Wisdom healing: 5 000 × 120% = 6 000,

Hit Points restored: 5 000 + 6 000 = 11 000

Mana or Rage restored: 1 000 + 250 × (10 − 1) = 3 250

Critical heals restore double Hit Points, or triple in 10% of critical heals. The chance is the caster's Critical Strike. Your Critical Strike is shown in the character window. An area heal is critical for all recipients or none.