Ranger's Mark
SpellAppearance
Description
- Skill Type
- Single-target debuff
- Effect
- −50 × rank AC (−50% of STR), 30s
Rank 1. Base values before equipment and attribute bonuses.
Lvl 1
100 mana 8 yd range
Instant cast 10s cooldown
Apply Ranger's Mark to the target, lowering their AC by 50, making him more susceptible to physical attacks for 30s.
Requirements
- Tier Limit
- 2 Tier 3 skills
- Class Skill Points Already Spent
- 30
- Prerequisite
- Immobilize Rank 1
Cost & Timing
- Mana Cost
- 100 + 20 × (rank − 1)
- Cooldown
- 10s
- Range
- 8 yd
Buff/Debuff Effects
Does not stack with Hunter's Sigil, Rupture or Tangle Trap. The newest one replaces the others. How effects stack
- Duration
- 30s
- Armor Class
- −50 × rank
Rank Scaling
| Rank | Mana Cost | Armor Class |
|---|---|---|
| 1 | 100 | −50 |
| 2 | 120 | −100 |
| 3 | 140 | −150 |
| 4 | 160 | −200 |
| 5 | 180 | −250 |
| 6 | 200 | −300 |
Mechanics
Debuff Scaling
Ranger
- Skill Armor Class reduction
- 50 at rank 1, +50 per rank (300 at rank 6)
- Strength Armor Class reduction
- Strength × 50%,
- Armor Class reduction
- Skill Armor Class reduction + Strength Armor Class reduction
Example ,rank 6,100 Strength
350 Armor Class reduction
Skill Armor Class reduction: 50 + 50 × (6 − 1) = 300
Strength Armor Class reduction: 100 × 50% = 50,
Armor Class reduction: 300 + 50 = 350
Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.
Resist Chance
Each point of the target's Armor Class adds 0.05% to its chance to resist this debuff. Each 1% of the caster's Accuracy subtracts 1% from that chance. Each level the target is above the caster adds 0.5%, and each level below subtracts 0.5%, up to 10% either way. The chance stays between 0% and 90%. See resistance and avoidance.
This debuff has no effect on monsters whose pages list Immune to Debuffs.