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Rupture

Tier 1 Max Rank 5 How ranks are learned

Appearance

Rupture icon

Description

Skill Type
Single-target debuff
Effect
−25 × rank AC (−50% of STR), 30s

Requirements

Tier Limit
2 Tier 1 skills
Class Skill Points Already Spent
10

Cost & Timing

Rage Cost
15 × rank
Cast Time
0.5s
Cooldown
10s
Range
1.5 yd

Buff/Debuff Effects

Does not stack with Hunter's Sigil, Ranger's Mark or Tangle Trap. The newest one replaces the others. How effects stack

Duration
30s
Armor Class
−25 × rank

Rank Scaling

RankRage CostArmor Class
115−25
230−50
345−75
460−100
575−125

Mechanics

Debuff Scaling

Warrior

Skill Armor Class reduction
25 at rank 1, +25 per rank (125 at rank 5)
Strength Armor Class reduction
Strength × 50%,
Armor Class reduction
Skill Armor Class reduction + Strength Armor Class reduction

Example ,rank 5,100 Strength

175 Armor Class reduction

Skill Armor Class reduction: 25 + 25 × (5 − 1) = 125

Strength Armor Class reduction: 100 × 50% = 50,

Armor Class reduction: 125 + 50 = 175

Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.

Resist Chance

Each point of the target's Armor Class adds 0.05% to its chance to resist this debuff. Each 1% of the caster's Accuracy subtracts 1% from that chance. Each level the target is above the caster adds 0.5%, and each level below subtracts 0.5%, up to 10% either way. The chance stays between 0% and 90%. See resistance and avoidance.

This debuff has no effect on monsters whose pages list Immune to Debuffs.

Learned by Classes