Savage Surge
Spell Veteran Targets Pets Max Level 10
Appearance
Description
- Skill Type
- Target Buff
- Effect
- +400 × skill lvl max hp, +60 × skill lvl dmg, +30 × skill lvl def, +20 × skill lvl magic res, +20 × skill lvl poison res, +20 × skill lvl fire res, +20 × skill lvl cold res, +20 × skill lvl disease res, +2% × skill lvl crit, +2% × skill lvl accuracy, +5% × skill lvl fear resist, +5% × skill lvl mana/s, 30m
{NAME}
Lvl {LEVEL}
{MANACOSTS} mana
{CASTTIME} cast {COOLDOWN} cooldown
Unleashes a torrent of primal fury into the caster’s animal companion, boosting their attack power by {DAMAGEBONUS}, accuracy by {ACCURACYBONUS}%, and critical chance by {CRITICALCHANCEBONUS}%, and improving their survivability for {BUFFTIME}.
While active, the beast becomes emboldened, gaining increased fear resistance (up to 50%).
Lvl {LEVEL}
{MANACOSTS} mana
{CASTTIME} cast {COOLDOWN} cooldown
Unleashes a torrent of primal fury into the caster’s animal companion, boosting their attack power by {DAMAGEBONUS}, accuracy by {ACCURACYBONUS}%, and critical chance by {CRITICALCHANCEBONUS}%, and improving their survivability for {BUFFTIME}.
While active, the beast becomes emboldened, gaining increased fear resistance (up to 50%).
Requirements
- Veteran Points Spent
- 40
Cost & Timing
- Mana Cost
- 125 + 25 × skill lvl
- Cast Time
- 1s
- Cooldown
- 10s
Buff/Debuff Effects
- Duration
- 30m
- Max Health
- 400 × skill lvl
- Damage
- 60 × skill lvl
- Defense
- 30 × skill lvl
- Magic Resist
- 20 × skill lvl
- Poison Resist
- 20 × skill lvl
- Fire Resist
- 20 × skill lvl
- Cold Resist
- 20 × skill lvl
- Disease Resist
- 20 × skill lvl
- Critical Chance
- 2% × skill lvl
- Accuracy
- 2% × skill lvl
- Fear Resist
- 5% × skill lvl
- Mana %/sec
- 5% × skill lvl
Level Scaling
| Skill Level | Mana Cost | Max Health | Defense | Magic Resist | Damage | Critical Chance | Accuracy | Fear Resist | Mana %/sec | Poison Resist | Fire Resist | Cold Resist | Disease Resist |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 150 | 400 | 30 | 20 | 60 | 2% | 2% | 5% | 5% | 20 | 20 | 20 | 20 |
| 2 | 175 | 800 | 60 | 40 | 120 | 4% | 4% | 10% | 10% | 40 | 40 | 40 | 40 |
| 3 | 200 | 1,200 | 90 | 60 | 180 | 6% | 6% | 15% | 15% | 60 | 60 | 60 | 60 |
| 4 | 225 | 1,600 | 120 | 80 | 240 | 8% | 8% | 20% | 20% | 80 | 80 | 80 | 80 |
| 5 | 250 | 2,000 | 150 | 100 | 300 | 10% | 10% | 25% | 25% | 100 | 100 | 100 | 100 |
| 6 | 275 | 2,400 | 180 | 120 | 360 | 12% | 12% | 30% | 30% | 120 | 120 | 120 | 120 |
| 7 | 300 | 2,800 | 210 | 140 | 420 | 14% | 14% | 35% | 35% | 140 | 140 | 140 | 140 |
| 8 | 325 | 3,200 | 240 | 160 | 480 | 16% | 16% | 40% | 40% | 160 | 160 | 160 | 160 |
| 9 | 350 | 3,600 | 270 | 180 | 540 | 18% | 18% | 45% | 45% | 180 | 180 | 180 | 180 |
| 10 | 375 | 4,000 | 300 | 200 | 600 | 20% | 20% | 50% | 50% | 200 | 200 | 200 | 200 |
Mechanics
Buff Scaling
Druid (player)
bonusAttribute = WIS
- Max Health
- skillValue(level) + bonusAttribute × 2
- Defense
- skillValue(level) + bonusAttribute × 0.15
- Magic Resist
- skillValue(level) + bonusAttribute × 0.15
- Elemental Resists
- skillValue(level) + bonusAttribute × 0.15
Ranger (player)
bonusAttribute = WIS × 3 (Ranger wisdom tripled)
- Max Health
- skillValue(level) + bonusAttribute × 2
- Defense
- skillValue(level) + bonusAttribute × 0.15
- Magic Resist
- skillValue(level) + bonusAttribute × 0.15
- Elemental Resists
- skillValue(level) + bonusAttribute × 0.15
Effective Cast Time = castTime − (castTime × spellHaste)
Fear Resist
When a fear effect lands, the target rolls their accumulated fear resist chance to block it. Accumulates from skills and equipment, capped at 100%. At 100% the target is completely immune to fear.
Accuracy
Flat modifier subtracted from the target's block and resist chance. Higher accuracy makes attacks harder to block or resist. Capped between -50% and 100%.
Critical Chance
Flat additive modifier to the caster's critical hit chance. Critical hits deal 1.5x damage. Crit chance is capped at 70%.