Savage Surge
Spell Veteran Targets PetsAppearance
Description
- Skill Type
- Single-target buff
- Effect
- buffs your companion or familiar, +400 × rank max hp (+2 per WIS, Rangers +6), +60 × rank attack power, +30 × rank AC (+15% of WIS, Rangers +45% of WIS), +20 × rank all res (+15% of WIS, Rangers +45% of WIS), +2% × rank crit, +2% × rank accuracy, +5% × rank fear resist, +5% × rank mana/s, 30m
Rank 1. Base values before equipment and attribute bonuses.
Lvl 1
150 mana
1s cast 10s cooldown
Unleashes a torrent of primal fury into the caster’s animal companion, boosting their attack power by 60, accuracy by 2%, and critical chance by 2%, and improving their survivability for 30m.
While active, the beast becomes emboldened, gaining increased fear resistance (up to 50%).
Requirements
- Veteran Points Already Spent
- 40
Cost & Timing
- Mana Cost
- 150 + 25 × (rank − 1)
- Cast Time
- 1s
- Cooldown
- 10s
Spell Casting Haste shortens the cast by its percentage, so 20% Spell Casting Haste turns the 1s cast into 0.8s.
Buff/Debuff Effects
- Duration
- 30m
- Max Health
- 400 × rank
- Attack Power
- 60 × rank
- Armor Class
- 30 × rank
- Magic Resist
- 20 × rank
- Poison Resist
- 20 × rank
- Fire Resist
- 20 × rank
- Cold Resist
- 20 × rank
- Disease Resist
- 20 × rank
- Critical Strike
- 2% × rank
- Accuracy
- 2% × rank
- Fear Resist
- 5% × rank
- Mana %/sec
- 5% × rank
Rank Scaling
| Rank | Mana Cost | Maximum Hit Points | Armor Class | Magic Resist | Attack Power | Critical Strike | Accuracy | Fear Resist | Mana Regeneration, % of maximum Mana per second | Poison Resist | Fire Resist | Cold Resist | Disease Resist |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 150 | +400 | +30 | +20 | +60 | +2% | +2% | +5% | +5% | +20 | +20 | +20 | +20 |
| 2 | 175 | +800 | +60 | +40 | +120 | +4% | +4% | +10% | +10% | +40 | +40 | +40 | +40 |
| 3 | 200 | +1 200 | +90 | +60 | +180 | +6% | +6% | +15% | +15% | +60 | +60 | +60 | +60 |
| 4 | 225 | +1 600 | +120 | +80 | +240 | +8% | +8% | +20% | +20% | +80 | +80 | +80 | +80 |
| 5 | 250 | +2 000 | +150 | +100 | +300 | +10% | +10% | +25% | +25% | +100 | +100 | +100 | +100 |
| 6 | 275 | +2 400 | +180 | +120 | +360 | +12% | +12% | +30% | +30% | +120 | +120 | +120 | +120 |
| 7 | 300 | +2 800 | +210 | +140 | +420 | +14% | +14% | +35% | +35% | +140 | +140 | +140 | +140 |
| 8 | 325 | +3 200 | +240 | +160 | +480 | +16% | +16% | +40% | +40% | +160 | +160 | +160 | +160 |
| 9 | 350 | +3 600 | +270 | +180 | +540 | +18% | +18% | +45% | +45% | +180 | +180 | +180 | +180 |
| 10 | 375 | +4 000 | +300 | +200 | +600 | +20% | +20% | +50% | +50% | +200 | +200 | +200 | +200 |
Mechanics
Companion Buff
Targets your active pet at any distance, including a familiar.
Buff Scaling
Druid
- Skill Maximum Hit Points
- 400 at rank 1, +400 per rank (4 000 at rank 10)
- Maximum Hit Points
- Skill Maximum Hit Points + Wisdom × 2
- Skill Armor Class
- 30 at rank 1, +30 per rank (300 at rank 10)
- Wisdom Armor Class
- Wisdom × 15%,
- Armor Class
- Skill Armor Class + Wisdom Armor Class
- Skill Magic Resist
- 20 at rank 1, +20 per rank (200 at rank 10)
- Wisdom Magic Resist
- Wisdom × 15%,
- Magic Resist
- Skill Magic Resist + Wisdom Magic Resist
- Skill Poison Resist
- 20 at rank 1, +20 per rank (200 at rank 10)
- Wisdom Poison Resist
- Wisdom × 15%,
- Poison Resist
- Skill Poison Resist + Wisdom Poison Resist
- Skill Fire Resist
- 20 at rank 1, +20 per rank (200 at rank 10)
- Wisdom Fire Resist
- Wisdom × 15%,
- Fire Resist
- Skill Fire Resist + Wisdom Fire Resist
- Skill Cold Resist
- 20 at rank 1, +20 per rank (200 at rank 10)
- Wisdom Cold Resist
- Wisdom × 15%,
- Cold Resist
- Skill Cold Resist + Wisdom Cold Resist
- Skill Disease Resist
- 20 at rank 1, +20 per rank (200 at rank 10)
- Wisdom Disease Resist
- Wisdom × 15%,
- Disease Resist
- Skill Disease Resist + Wisdom Disease Resist
Example ,rank 10,100 Wisdom
4 200 maximum Hit Points, 315 Armor Class, 215 Magic Resist, 215 Poison Resist, 215 Fire Resist, 215 Cold Resist, 215 Disease Resist
Skill Maximum Hit Points: 400 + 400 × (10 − 1) = 4 000
Maximum Hit Points: 4 000 + 100 × 2 = 4 200
Skill Armor Class: 30 + 30 × (10 − 1) = 300
Wisdom Armor Class: 100 × 15% = 15,
Armor Class: 300 + 15 = 315
Skill Magic Resist: 20 + 20 × (10 − 1) = 200
Wisdom Magic Resist: 100 × 15% = 15,
Magic Resist: 200 + 15 = 215
Skill Poison Resist: 20 + 20 × (10 − 1) = 200
Wisdom Poison Resist: 100 × 15% = 15,
Poison Resist: 200 + 15 = 215
Skill Fire Resist: 20 + 20 × (10 − 1) = 200
Wisdom Fire Resist: 100 × 15% = 15,
Fire Resist: 200 + 15 = 215
Skill Cold Resist: 20 + 20 × (10 − 1) = 200
Wisdom Cold Resist: 100 × 15% = 15,
Cold Resist: 200 + 15 = 215
Skill Disease Resist: 20 + 20 × (10 − 1) = 200
Wisdom Disease Resist: 100 × 15% = 15,
Disease Resist: 200 + 15 = 215
Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.
Ranger
- Tripled Wisdom
- Wisdom × 3
- Skill Maximum Hit Points
- 400 at rank 1, +400 per rank (4 000 at rank 10)
- Maximum Hit Points
- Skill Maximum Hit Points + Tripled Wisdom × 2
- Skill Armor Class
- 30 at rank 1, +30 per rank (300 at rank 10)
- Wisdom Armor Class
- Tripled Wisdom × 15%,
- Armor Class
- Skill Armor Class + Wisdom Armor Class
- Skill Magic Resist
- 20 at rank 1, +20 per rank (200 at rank 10)
- Wisdom Magic Resist
- Tripled Wisdom × 15%,
- Magic Resist
- Skill Magic Resist + Wisdom Magic Resist
- Skill Poison Resist
- 20 at rank 1, +20 per rank (200 at rank 10)
- Wisdom Poison Resist
- Tripled Wisdom × 15%,
- Poison Resist
- Skill Poison Resist + Wisdom Poison Resist
- Skill Fire Resist
- 20 at rank 1, +20 per rank (200 at rank 10)
- Wisdom Fire Resist
- Tripled Wisdom × 15%,
- Fire Resist
- Skill Fire Resist + Wisdom Fire Resist
- Skill Cold Resist
- 20 at rank 1, +20 per rank (200 at rank 10)
- Wisdom Cold Resist
- Tripled Wisdom × 15%,
- Cold Resist
- Skill Cold Resist + Wisdom Cold Resist
- Skill Disease Resist
- 20 at rank 1, +20 per rank (200 at rank 10)
- Wisdom Disease Resist
- Tripled Wisdom × 15%,
- Disease Resist
- Skill Disease Resist + Wisdom Disease Resist
Example ,rank 10,100 Wisdom
4 600 maximum Hit Points, 345 Armor Class, 245 Magic Resist, 245 Poison Resist, 245 Fire Resist, 245 Cold Resist, 245 Disease Resist
Tripled Wisdom: 100 × 3 = 300
Skill Maximum Hit Points: 400 + 400 × (10 − 1) = 4 000
Maximum Hit Points: 4 000 + 300 × 2 = 4 600
Skill Armor Class: 30 + 30 × (10 − 1) = 300
Wisdom Armor Class: 300 × 15% = 45,
Armor Class: 300 + 45 = 345
Skill Magic Resist: 20 + 20 × (10 − 1) = 200
Wisdom Magic Resist: 300 × 15% = 45,
Magic Resist: 200 + 45 = 245
Skill Poison Resist: 20 + 20 × (10 − 1) = 200
Wisdom Poison Resist: 300 × 15% = 45,
Poison Resist: 200 + 45 = 245
Skill Fire Resist: 20 + 20 × (10 − 1) = 200
Wisdom Fire Resist: 300 × 15% = 45,
Fire Resist: 200 + 45 = 245
Skill Cold Resist: 20 + 20 × (10 − 1) = 200
Wisdom Cold Resist: 300 × 15% = 45,
Cold Resist: 200 + 45 = 245
Skill Disease Resist: 20 + 20 × (10 − 1) = 200
Wisdom Disease Resist: 300 × 15% = 45,
Disease Resist: 200 + 45 = 245
Fear Resist
The affected character receives 50% Fear Resist at rank 10. When a fear roll succeeds, the target can still resist the fear, with a chance equal to its Fear Resist. Total Fear Resist from all sources is capped at 100%.
Accuracy
Adds 20% to the affected character's Accuracy at rank 10. This subtracts the same amount from the chance that its attacks and debuffs are blocked or resisted. Total Accuracy is limited to a value between -50% and 100%. See resistance and avoidance for each roll's limits.
Critical Strike
Adds 20% to the affected character's Critical Strike at rank 10. Total Critical Strike cannot exceed 70%. See critical hits for the extra damage.