Grand Symphony
SpellAppearance
Description
- Skill Type
- Area buff
- Effect
- Bard song (0.1% stronger per CHA), +10% attack power, +10% spell power, 20s
Rank 1. Base values before equipment and attribute bonuses.
Advanced Skill
16 yd range
3.5s cast
A grand symphony that increases physical and magical damage by 10% for nearby party members.
Requirements
- Cost per Rank
- 2 skill points
- Class Skill Points Already Spent
- 40
- Prerequisite
- Inspiring Crescendo Rank 5
- Required Weapon
- Instrument
Cost & Timing
- Cast Time
- 3.5s
- Range
- 16 yd
Spell Casting Haste shortens the cast by its percentage, so 20% Spell Casting Haste turns the 3.5s cast into 2.8s.
Buff/Debuff Effects
Does not stack with Mercenary Grand Symphony. The newest one replaces the others. Exception: a mercenary's area buff skips anyone who already has one of these effects. How effects stack
- Duration
- 20s
- Attack Power %
- 10%
- Spell Power %
- 10%
Mechanics
Song Aura
Your selected song repeats automatically, renewing its duration after each cast. Spell Casting Haste speeds up these casts. The song lasts 20s after its last cast, even when you switch songs. Lingering Melody lengthens this duration.
Active Song Limit
A Bard sustains two songs by default (the Active Songs value in your character window). Starting another song at the limit ends the song you renewed longest ago. Learning Polyphony removes the limit. See Bard Songs.
Song Category: Bard Symphony Song
A target keeps one song of each category, including songs from other Bards and Bard mercenaries. A stronger song replaces a song in the same category. At equal strength, the song already active stays.
Strength is the sum of the song's movement speed, Attack Power, Spell Power, Haste, Spell Casting Haste and Accuracy bonuses. All except movement speed include the singer's Charisma scaling.
See Bard Songs.
Song Scaling
Bard
- Song power
- 100% + 0.1% per point of Charisma above 0, at most 300%
- Skill Attack Power %
- 10%
- Attack Power %
- Skill Attack Power % × Song power
- Skill Spell Power %
- 10%
- Spell Power %
- Skill Spell Power % × Song power
Example ,100 Charisma
11% Attack Power, 11% Spell Power
Song power: 100% + 10% × 1 = 110%
Attack Power %: 10% × 110% = 11%
Spell Power %: 10% × 110% = 11%
Songs scale with Charisma, not Wisdom or Intelligence.