Enthrall
SpellAppearance
Description
- Skill Type
- Area debuff
- Effect
- sleep, 1m
Rank 1. Base values before equipment and attribute bonuses.
Advanced Skill
350 mana 10 yd range
1.3s cast 5s cooldown
Causes all opponents around you to fall into an enchanted sleep for up to 1m.
Requirements
- Tier Limit
- 1 Tier 4 skill
- Cost per Rank
- 2 skill points
- Class Skill Points Already Spent
- 40
- Prerequisite
- Arcane Blast Rank 5
Cost & Timing
- Mana Cost
- 350
- Cast Time
- 1.3s
- Cooldown
- 5s
- Range
- 10 yd
Spell Casting Haste shortens the cast by its percentage, so 20% Spell Casting Haste turns the 1.3s cast into 1.04s.
Buff/Debuff Effects
- Duration
- 1m
- Movement Speed
- −100
Mechanics
Resist Chance
Each point of the target's Magic Resist adds 0.05% to its chance to resist this debuff. Each 1% of the caster's Accuracy subtracts 1% from that chance. Each level the target is above the caster adds 0.5%, and each level below subtracts 0.5%, up to 10% either way. The chance stays between 0% and 90%. See resistance and avoidance.
This debuff has no effect on monsters whose pages list Immune to Debuffs.
Sleep
Sleep stops movement and action, cancels a monster's cast and makes it drop its target. Direct damage, ordinary damage-over-time ticks and applying a damage-over-time debuff wake the target. Ordering your pet to attack a sleeping monster or NPC also wakes it. Reaper Form Hit Points drain does not. Bosses and elite monsters always resist sleep. Every 6 seconds, a sleeping monster, NPC or pet rolls to wake. Each point of its Magic Resist adds 0.1% to that chance, which stays between 5% and 95%.