Arcane Blast
SpellAppearance
Description
- Skill Type
- Single-target projectile
- Effect
- spell power × (200% + 50% × (rank − 1)) magic dmg
Rank 1. Base values before equipment and attribute bonuses.
Lvl 1
150 mana 8 yd range
0.8s cast 5s cooldown
Hurl an arcane blast at your target, dealing magic damage equal to 200% of your spell power.
Requirements
- Class Skill Points Already Spent
- 42
Cost & Timing
- Mana Cost
- 150 + 50 × (rank − 1)
- Cast Time
- 0.8s
- Cooldown
- 5s
- Range
- 8 yd
Spell Casting Haste shortens the cast by its percentage, so 20% Spell Casting Haste turns the 0.8s cast into 0.64s.
Damage
- Damage %
- 200% + 50% × (rank − 1)
- Damage Type
- Magic
Rank Scaling
| Rank | Damage % | Mana Cost |
|---|---|---|
| 1 | 200% | 150 |
| 2 | 250% | 200 |
| 3 | 300% | 250 |
| 4 | 350% | 300 |
| 5 | 400% | 350 |
Mechanics
Skill Damage
Wizard
Spell Power is the value in your character window.
- Damage %
- 200% at rank 1, +50% per rank (400% at rank 5)
- Damage before defenses
- Spell Power × Damage %,
Example ,rank 5,200 Spell Power
800 damage before the target's defenses
Damage %: 200% + 50% × (5 − 1) = 400%
Damage before defenses: 200 × 400% = 800,
Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.
The target's Magic Resist reduces this damage by 0.05% per point, up to 90%. Each point of the target's Magic Resist adds 0.05% to its chance to resist the hit outright. Each 1% of the caster's Accuracy subtracts 1% from that chance. Each level the target is above the caster adds 0.5%, and each level below subtracts 0.5%, up to 10% either way. The chance stays between 0% and 90%. See resistance and avoidance, the damage steps and moving targets and backstabs.