Ensnare
SpellAppearance
Description
- Skill Type
- Single-target debuff
- Effect
- −1.5 speed, 100 + 75 × (rank − 1) magic dmg/s (+115% of INT), 12s
Rank 1. Base values before equipment and attribute bonuses.
Lvl 1
75 mana 8 yd range
1.2s cast 5s cooldown
Entangles your target with magical roots, slowing their movement speed and inflicting 100 magic damage per second for 12s.
Requirements
- Tier Limit
- 2 Tier 3 skills
- Class Skill Points Already Spent
- 30
- Prerequisite
- Mystic Spark Rank 1
Cost & Timing
- Mana Cost
- 75 + 15 × (rank − 1)
- Cast Time
- 1.2s
- Cooldown
- 5s
- Range
- 8 yd
Spell Casting Haste shortens the cast by its percentage, so 20% Spell Casting Haste turns the 1.2s cast into 0.96s.
Buff/Debuff Effects
- Duration
- 12s
- Movement Speed
- −1.5
- Damage/sec
- 100 + 75 × (rank − 1)
Rank Scaling
| Rank | Mana Cost | Magic damage per second |
|---|---|---|
| 1 | 75 | 100 |
| 2 | 90 | 175 |
| 3 | 105 | 250 |
| 4 | 120 | 325 |
| 5 | 135 | 400 |
| 6 | 150 | 475 |
Mechanics
Debuff Scaling
Wizard
- Skill Damage per second
- 100 at rank 1, +75 per rank (475 at rank 6)
- Intelligence damage
- Intelligence × 115%,
- Damage per second
- Skill Damage per second + Intelligence damage
Example ,rank 6,100 Intelligence
590 damage per second before the target's defenses
Skill Damage per second: 100 + 75 × (6 − 1) = 475
Intelligence damage: 100 × 115% = 115,
Damage per second: 475 + 115 = 590
Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.
Resist Chance
Each point of the target's Magic Resist adds 0.05% to its chance to resist this debuff. Each 1% of the caster's Accuracy subtracts 1% from that chance. Each level the target is above the caster adds 0.5%, and each level below subtracts 0.5%, up to 10% either way. The chance stays between 0% and 90%. See resistance and avoidance.
The target's Magic Resist reduces each damage tick by 0.05% per point, up to 90%. See damage-over-time calculations.
Immune to Debuffs does not stop this debuff.