Mystic Spark
Spell Weapon StrikeAppearance
Description
- Skill Type
- Single-target projectile
- Effect
- spell power × 50% magic dmg
Rank 1. Base values before equipment and attribute bonuses.
Base Skill
Mana-Free 8 yd range
1s cast
A faint spark of magic that deals magic damage equal to 50% of your spell power, restoring mana equal to 35% of the damage dealt.
Requirements
- Class Skill Points Already Spent
- 29
Cost & Timing
- Cast Time
- 1s
- Range
- 8 yd
Spell Casting Haste shortens the cast by its percentage, so 20% Spell Casting Haste turns the 1s cast into 0.8s.
Damage
- Damage %
- 50%
- Damage Type
- Magic
Mechanics
Skill Damage
Wizard
Spell Power is the value in your character window.
- Damage %
- 50%
- Damage before defenses
- Spell Power × Damage %,
Example ,200 Spell Power
100 damage before the target's defenses
Damage before defenses: 200 × 50% = 100,
Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.
The target's Magic Resist reduces this damage by 0.05% per point, up to 90%. Each point of the target's Magic Resist adds 0.05% to its chance to resist the hit outright. Each 1% of the caster's Accuracy subtracts 1% from that chance. Each level the target is above the caster adds 0.5%, and each level below subtracts 0.5%, up to 10% either way. The chance stays between 0% and 90%. See resistance and avoidance, the damage steps and moving targets and backstabs.