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Mystic Spark

Spell Weapon Strike
Core Max Rank 1 How ranks are learned

Appearance

Mystic Spark icon

Description

Skill Type
Single-target projectile
Effect
spell power × 50% magic dmg

Requirements

Class Skill Points Already Spent
29

Cost & Timing

Cast Time
1s
Range
8 yd

Spell Casting Haste shortens the cast by its percentage, so 20% Spell Casting Haste turns the 1s cast into 0.8s.

Damage

Damage %
50%
Damage Type
Magic

Mechanics

Skill Damage

Wizard

Spell Power is the value in your character window.

Damage %
50%
Damage before defenses
Spell Power × Damage %,

Example ,200 Spell Power

100 damage before the target's defenses

Damage before defenses: 200 × 50% = 100,

Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.

The target's Magic Resist reduces this damage by 0.05% per point, up to 90%. Each point of the target's Magic Resist adds 0.05% to its chance to resist the hit outright. Each 1% of the caster's Accuracy subtracts 1% from that chance. Each level the target is above the caster adds 0.5%, and each level below subtracts 0.5%, up to 10% either way. The chance stays between 0% and 90%. See resistance and avoidance, the damage steps and moving targets and backstabs.

Learned by Classes