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Death and Remains

Death and Remains

Death costs XP and durability. Remains or Resurrection can restore some lost XP.

On death

Death removes XP from your current level's progress. Each equipped item loses one durability point. See death XP for the loss calculation.

Your summoned pet disappears and your Bard songs stop. Buffs end unless their effects survive death. Equipment durability and repair covers repairs.

Respawn and Remains

Respawning leaves your remains where you died and returns you to your bind point at 50% health.

Your remains last 15 minutes or until your next death, whichever comes first. You can use the remains only once.

Recovery

MethodLost XP returnedWhere and with what resources
Collect your remains50%Collect your remains after respawning at your bind point. No extra health or mana is restored.
Accept Resurrection75%Resurrection returns you to your remains at 60% health after you respawn. You also regain mana equal to 20% of maximum health, up to your maximum mana.

Resurrection targets player remains or dead mercenaries. See mercenary resurrection for their recovery rules.

Resurrection does not repair equipment.

Hardcore: Death permanently deletes your character. A Hardcore character cannot respawn or recover through remains or Resurrection.