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Traps

Disarmable traps trigger when you step on them. A Rogue with Detect Traps or a Bard with Sharp Senses can disarm them. An active Rogue or Bard mercenary disarms them automatically.

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Venomous Ensnarement Disarmable Trap Krom Razz Map
Venomous Ensnarement Disarmable Trap Krom Razz Map
Venomous Ensnarement Disarmable Trap Krom Razz Map
Toxic Trap Disarmable Trap Lizardmen's Den Map
Toxic Trap Disarmable Trap Lizardmen's Den Map
Venomous Trap Disarmable Trap Lizardmen's Den Map
Toxic Trap Disarmable Trap Lizardmen's Den Map
Molten Scald The hazard triggers once per second while you stand in its area. Molten Sanctuary Map
Venomous Ensnarement Disarmable Trap Skarr's Lair Map
Venomous Ensnarement Disarmable Trap Skarr's Lair Map
Venomous Ensnarement Disarmable Trap Skarr's Lair Map
Venomous Ensnarement Disarmable Trap Skarr's Lair Map
Venomous Ensnarement Disarmable Trap Skarr's Lair Map
Venomous Ensnarement Disarmable Trap Skarr's Lair Map
Searing Pain  (26 traps)The hazard triggers once per second while you stand in its area. Temple of ValaarkNo in-game map
Toxic Affliction  (4 traps)The hazard triggers once per second while you stand in its area. Temple of ValaarkNo in-game map
Teleports to Temple of Valaark  (3 traps)Disarmable Trap Temple of ValaarkNo in-game map
Dragon Head Flames  (23 traps)Fires into its area every 2s and can damage you while you are inside. Temple of ValaarkNo in-game map
Dragon Head Ice  (10 traps)Fires into its area every 2s and can damage you while you are inside. Temple of ValaarkNo in-game map
Dragon Head Poison  (8 traps)Fires into its area every 2s and can damage you while you are inside. Temple of ValaarkNo in-game map