Wyvern Tail Attack
- Skill Type
- Target Damage
- Effect
- 2,000 physical dmg, 5% stun (2s), 100% knockback 1.5m
- Cast Time
- 0.8s
- Cooldown
- 15s
- Range
- 1 yd
- Damage
- 2,000
- Damage Type
- Physical
- Stun Chance
- 5%
- Stun Duration
- 2s
- Knockback Chance
- 100%
Damage Formula
- Pre-Mitigation
- Skill Damage + Attack Damage
- Attack Damage
- baseDamage(level) × (1 + passive% + buff%)
Damage Pipeline
- Variance: ×0.9–1.1
- Backstab (behind target): +10% | Rogue w/ Improved Backstab: +25%
- Level difference: ±2% per level (max ±20%)
- Slayer reduction (boss/elite → player): −slayerLevel × 10%
- Enrage (non-spell): monsters +50–75% below 10% HP.
- Mitigation: −ceil(dmg × clamp(target.defense × 0.0005, 0, 0.9))
- Crit: ×1.5
- Radiant Aether (15% on crit, consumes 1 item): ×2 on top → ×3 total
Block/Miss Chance
clamp(
clamp(target.baseBlock +
target.defense × 0.0001 + buffs, 0, 0.8)
+ clamp((target.level − attacker.level)
× 0.005, −0.1, 0.1)
−
attacker.accuracy
, 0, 0.9)
- Target moving:
- resist −0.25, damage +10%
- Backstab:
- resist × 0.8
Stun
Applies on a single roll. Cannot apply while the target is feared. Duration stacks: extends the existing stun end time rather than replacing it. Bear mounts have a 90% chance to resist any stun.
Knockback
Applies only if neither stun nor fear took effect on the same hit, and only while the target is not already stunned. Pushes the target back 1.5m with a fixed 0.25-second stun. When an obstacle blocks that path, the target also takes 1.25% of the damage just dealt, rounded up, and never less than 1. Only applies within 15 levels (waived for boss casters).