Wild Roar
SpellAppearance
Description
- Skill Type
- Area damage
- Effect
- +3 000 + 1 000 × (rank − 1) aggro plus caster max hp
Rank 1. Base values before equipment and attribute bonuses.
Wild Roar
Lvl 1
10 mana 8 yd range
0.5s cast 6s cooldown
Releases a primal roar echoing through the wilds, compelling all nearby enemies to focus their fury on you and boosting your threat level by 3 000.
Lvl 1
10 mana 8 yd range
0.5s cast 6s cooldown
Releases a primal roar echoing through the wilds, compelling all nearby enemies to focus their fury on you and boosting your threat level by 3 000.
Requirements
- Tier Limit
- 2 Tier 3 skills
- Class Skill Points Already Spent
- 30
Cost & Timing
- Mana Cost
- 10 × rank
- Cast Time
- 0.5s
- Cooldown
- 6s
- Range
- 8 yd
Spell Casting Haste shortens the cast by its percentage, so 20% Spell Casting Haste turns the 0.5s cast into 0.4s.
Damage
- Damage Type
- Physical
- Aggro
- 3 000 + 1 000 × (rank − 1)
Rank Scaling
| Rank | Mana Cost | Threat |
|---|---|---|
| 1 | 10 | 3 000 |
| 2 | 20 | 4 000 |
| 3 | 30 | 5 000 |
| 4 | 40 | 6 000 |
| 5 | 50 | 7 000 |
| 6 | 60 | 8 000 |
Mechanics
Threat
- Skill threat
- 3 000 at rank 1, +1 000 per rank (8 000 at rank 6)
- Hit Points contribution
- Your maximum Hit Points ÷ 3,
- Threat added
- Skill threat + Hit Points contribution, at most the target's current Hit Points
Example ,rank 6,2 000 maximum Hit Points
8 667 threat, at most the target's current Hit Points
Skill threat: 3 000 + 1 000 × (6 − 1) = 8 000
Hit Points contribution: 2 000 ÷ 3 = 667,
Threat added: 8 000 + 667 = 8 667
Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.
See threat.