Wayfarer's Rhythm
SpellAppearance
Description
- Skill Type
- Area buff
- Effect
- Bard song, +1 speed, 20s
Rank 1. Base values before equipment and attribute bonuses.
Base Skill
16 yd range
3.5s cast
A lively rhythm that increases the Movement Speed of nearby party members.
Requirements
- Class Skill Points Already Spent
- 20
- Required Weapon
- Instrument
Cost & Timing
- Cast Time
- 3.5s
- Range
- 16 yd
Spell Casting Haste shortens the cast by its percentage, so 20% Spell Casting Haste turns the 3.5s cast into 2.8s.
Buff/Debuff Effects
Does not stack with Mercenary Wayfarer's Rhythm. The newest one replaces the others. Exception: a mercenary's area buff skips anyone who already has one of these effects. How effects stack
- Duration
- 20s
- Movement Speed
- 1
Mechanics
Song Aura
Your selected song repeats automatically, renewing its duration after each cast. Spell Casting Haste speeds up these casts. The song lasts 20s after its last cast, even when you switch songs. Lingering Melody lengthens this duration.
Active Song Limit
A Bard sustains two songs by default (the Active Songs value in your character window). Starting another song at the limit ends the song you renewed longest ago. Learning Polyphony removes the limit. See Bard Songs.
Song Category: Bard Travel Song
A target keeps one song of each category, including songs from other Bards and Bard mercenaries. A stronger song replaces a song in the same category. At equal strength, the song already active stays.
Strength is the sum of the song's movement speed, Attack Power, Spell Power, Haste, Spell Casting Haste and Accuracy bonuses. All except movement speed include the singer's Charisma scaling.
See Bard Songs.