Virulent Slash
Veteran Max Level 10
Description
- Skill Type
- Target Debuff
- Effect
- -0.5% (-0.5%/lvl) crit, 50 (+50/lvl) dmg/s, 5s
{NAME}
Lvl {LEVEL}
{MANACOSTS} mana {CASTRANGE} yd range
{CASTTIME} cast {COOLDOWN} cooldown
Afflicts the target with a Virulent Disease, dealing {HEALINGPERSECONDBONUS} damage per second and reducing its critical strike chance by {CRITICALCHANCEBONUS}% for {BUFFTIME}.
Lvl {LEVEL}
{MANACOSTS} mana {CASTRANGE} yd range
{CASTTIME} cast {COOLDOWN} cooldown
Afflicts the target with a Virulent Disease, dealing {HEALINGPERSECONDBONUS} damage per second and reducing its critical strike chance by {CRITICALCHANCEBONUS}% for {BUFFTIME}.
Requirements
- Veteran Points Spent
- 50
Cost & Timing
- Mana Cost
- 60 (+10/lvl)
- Cast Time
- 0.5s
- Cooldown
- 5s
- Range
- 1 yd
Buff/Debuff Effects
- Duration
- 5s
- Critical Chance
- -0.5% (+-0.5%/lvl)
- Health/sec
- -50 (+-50/lvl)
Level Scaling
| Skill Level | Mana Cost | Critical Chance | Health/sec |
|---|---|---|---|
| 1 | 60 | -0.5% | -50 |
| 2 | 70 | -1% | -100 |
| 3 | 80 | -1.5% | -150 |
| 4 | 90 | -2% | -200 |
| 5 | 100 | -2.5% | -250 |
| 6 | 110 | -3% | -300 |
| 7 | 120 | -3.5% | -350 |
| 8 | 130 | -4% | -400 |
| 9 | 140 | -4.5% | -450 |
| 10 | 150 | -5% | -500 |
Mechanics
Debuff Scaling
bonusAttribute = DEX
- DoT
- skillValue(level) + bonusAttribute × 1.0
Resist Chance
clamp(
target.diseaseResist × 0.0005
+
clamp((target.level − caster.level) × 0.005,
−0.1, 0.1)
− caster.accuracy
,
0, 0.9)
Cleanse Resistance
Always removed in a single cast.
Critical Chance
Flat additive modifier to the caster's critical hit chance. Critical hits deal 1.5x damage. Crit chance is capped at 70%.
Learned by Classes