Verse of Beguilement
Spell VeteranAppearance
Description
- Skill Type
- Single-target debuff
- Effect
- Bard song (0.1% stronger per CHA), charms a non-boss, non-elite monster at 45% of its dmg, 12s
Rank 1. Base values before equipment and attribute bonuses.
Master Skill
16 yd range
2.5s cast
Charms an enemy to fight for your group at 45% normal damage. Recast to refresh.
Bosses and elites are immune.
Requirements
- Cost per Rank
- 2 veteran points
- Veteran Points Already Spent
- 50
- Required Weapon
- Instrument
Each rank costs 2 veteran points, but a game defect counts it as 1 point toward your Veteran Level and the next veteran point's experience cost. A token reset refunds 1 point per rank, so each reset loses 1 point per rank.
Cost & Timing
- Cast Time
- 2.5s
- Range
- 16 yd
Spell Casting Haste shortens the cast by its percentage, so 20% Spell Casting Haste turns the 2.5s cast into 2s.
Mechanics
Song Aura
Your selected song repeats automatically, renewing its duration after each cast. Spell Casting Haste speeds up these casts. The song lasts 12s after its last cast, even when you switch songs. Lingering Melody lengthens this duration.
Active Song Limit
A Bard sustains two songs by default (the Active Songs value in your character window). Starting another song at the limit ends the song you renewed longest ago. Learning Polyphony removes the limit. See Bard Songs.
Charm
- Base damage share
- 45%
- Song power
- 100% + 0.1% per point of Charisma above 0, at most 300%
- Charmed monster's damage
- Base damage share × Song power, at most 100% of its ordinary damage
Example ,100 Charisma
The charmed monster deals 49.5% of its ordinary damage
Song power: 110%
Charmed monster's damage: 45% × 110% = 49.5%
Charm uses the target's Magic Resist roll, without Accuracy. Each level the target is above you adds 2.5% to its chance to resist. Each point of your Charisma above 0 subtracts 0.02% from that chance. The final chance is between 0% and 95%.
You cannot charm bosses, elites, training dummies, dead monsters, monsters returning home or monsters immune to debuffs. A Bard can control one charmed monster at a time. While you control a charmed monster, casting the song again targets that monster instead of your selected target and rolls its resist again. A resisted recast leaves the existing charm running.
See Bard charm.