Verdant Renewal
SpellAppearance
Description
- Skill Type
- Area buff
- Effect
- 5 × rank hp/s (+30% of mercenary WIS), 10m
Rank 1. Base values before equipment and attribute bonuses.
Lvl 1
120 mana 16 yd range
1.8s cast 1m cooldown
Surrounds your nearby allies with swirling spiritual energy, increasing their natural regeneration by 5 HP per second for 10m.
Cost & Timing
- Mana Cost
- 120 + 20 × (rank − 1)
- Cast Time
- 1.8s
- Cooldown
- 60s
- Range
- 16 yd
The mercenary's Spell Casting Haste shortens the cast by its percentage, so 20% Spell Casting Haste turns the 1.8s cast into 1.44s.
Buff/Debuff Effects
Does not stack with Wild Growth. The newest one replaces the others. Exception: a mercenary's area buff skips anyone who already has one of these effects. How effects stack
- Duration
- 10m
- Health/sec
- 5 × rank
Rank Scaling
| Rank | Mana Cost | Health Regeneration |
|---|---|---|
| 1 | 120 | +5 |
| 2 | 140 | +10 |
| 3 | 160 | +15 |
| 4 | 180 | +20 |
| 5 | 200 | +25 |
| 6 | 220 | +30 |
| 7 | 240 | +35 |
| 8 | 260 | +40 |
| 9 | 280 | +45 |
| 10 | 300 | +50 |
| 11 | 320 | +55 |
| 12 | 340 | +60 |
| 13 | 360 | +65 |
| 14 | 380 | +70 |
| 15 | 400 | +75 |
| 16 | 420 | +80 |
| 17 | 440 | +85 |
| 18 | 460 | +90 |
| 19 | 480 | +95 |
| 20 | 500 | +100 |
Mechanics
Mercenary Skill Rank
A mercenary uses this skill at a rank set by your level and total veteran points. See Mercenary Skill Ranks.
- Level contribution
- Your level ÷ 5, rounded down
- Veteran contribution
- Total veteran points ÷ 10, rounded down
- Skill rank
- Level contribution + Veteran contribution, at most the skill's maximum rank
Total veteran points (Veteran Level) are your unspent veteran points plus your learned veteran skill ranks. The character window shows them as the VT number beside your level, as in "Level 50 (VT 20)". Use 0 if no VT number appears.
Example ,Level 50,20 total veteran points,maximum rank 20
Skill rank 12
Level contribution: 50 ÷ 5 = 10, rounded down
Veteran contribution: 20 ÷ 10 = 2, rounded down
Skill rank: 10 + 2 = 12
Buff Scaling
Druid mercenary
- Skill Health Regeneration
- 5 at rank 1, +5 per rank (100 at rank 20)
- Wisdom healing
- 30% of Wisdom above 0,
- Health Regeneration
- Skill Health Regeneration + Wisdom healing
Example ,rank 12,the mercenary's 100 Wisdom
90 Health Regeneration
Skill Health Regeneration: 5 + 5 × (12 − 1) = 60
Wisdom healing: 100 × 30% = 30,
Health Regeneration: 60 + 30 = 90
Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.