Search the compendium
Search items, monsters, NPCs, zones, mechanics, and lists such as Rings or Merchants

Veil of Sanguine Doom

Spell

Appearance

Veil of Sanguine Doom icon

Description

Skill Type
Area debuff
Effect
−1 speed, −300 AC, −150 magic & poison res, −20% accuracy, −20% block, 225 magic dmg/s, 50% Cleanse Resist, 1m

Cost & Timing

Mana Cost
150
Cast Time
0.8s
Cooldown
60s
Range
12 yd

Buff/Debuff Effects

Duration
1m
Movement Speed
−1
Armor Class
−300
Magic Resist
−150
Poison Resist
−150
Accuracy
−20%
Block Chance
−20%
Damage/sec
225

Mechanics

Resist Chance

Each point of the target's Magic Resist adds 0.05% to its chance to resist this debuff. Each 1% of the caster's Accuracy subtracts 1% from that chance. Each level the target is above the caster adds 0.5%, and each level below subtracts 0.5%, up to 10% either way. The chance stays between 0% and 90%. See resistance and avoidance.

The target's Magic Resist reduces each damage tick by 0.05% per point, up to 90%. See damage-over-time calculations.

This debuff has no effect on monsters whose pages list Immune to Debuffs.

Cleanse Resist

This debuff has 50% Cleanse Resist and three layers. Cleansing removes the debuff only after all three are gone. A matching cleanse always removes one layer. Each of the other two layers has an independent 50% × (100% + the cleansing caster's Accuracy) chance of removal, limited to 0% - 100%. At 100%, one cast removes all three layers. See cleanse calculations. After a cleanse removes layers, each damage tick deals 85% with two layers left and 70% with one, rounded up.

Block Chance

Subtracts 20% from the affected character's Block Chance at rank 1. Total Block Chance cannot fall below 0%. It applies only to physical hits. See resistance and avoidance for how level difference and Accuracy change the final chance.

Accuracy

Subtracts 20% from the affected character's Accuracy at rank 1. This adds the same amount to the chance that its attacks and debuffs are blocked or resisted. Total Accuracy is limited to a value between -50% and 100%. See resistance and avoidance for each roll's limits.

Used by Monsters (1)

Boss Vaeltharos Lv 57