Swift Bloom
SpellAppearance
Description
- Skill Type
- Single-target buff
- Effect
- 15 × rank hp/s (0.4% more per mercenary WIS), 4s + 0.1s × (rank − 1)
Rank 1. Base values before equipment and attribute bonuses.
Lvl 1
20 mana 16 yd range
1.2s cast 0.1s cooldown
Bathes an ally in renewing natural energy, restoring 15 hit points every second for 4s.
Cost & Timing
- Mana Cost
- 20 + 3 × (rank − 1)
- Cast Time
- 1.2s
- Cooldown
- 0.1s
- Range
- 16 yd
The mercenary's Spell Casting Haste shortens the cast by its percentage, so 20% Spell Casting Haste turns the 1.2s cast into 0.96s.
Buff/Debuff Effects
- Duration
- 4s + 0.1s × (rank − 1)
- Health/sec
- 15 × rank
Rank Scaling
| Rank | Duration | Mana Cost | Health Regeneration |
|---|---|---|---|
| 1 | 4s | 20 | +15 |
| 2 | 4.1s | 23 | +30 |
| 3 | 4.2s | 26 | +45 |
| 4 | 4.3s | 29 | +60 |
| 5 | 4.4s | 32 | +75 |
| 6 | 4.5s | 35 | +90 |
| 7 | 4.6s | 38 | +105 |
| 8 | 4.7s | 41 | +120 |
| 9 | 4.8s | 44 | +135 |
| 10 | 4.9s | 47 | +150 |
| 11 | 5s | 50 | +165 |
| 12 | 5.1s | 53 | +180 |
| 13 | 5.2s | 56 | +195 |
| 14 | 5.3s | 59 | +210 |
| 15 | 5.4s | 62 | +225 |
| 16 | 5.5s | 65 | +240 |
| 17 | 5.6s | 68 | +255 |
| 18 | 5.7s | 71 | +270 |
| 19 | 5.8s | 74 | +285 |
| 20 | 5.9s | 77 | +300 |
| 21 | 6s | 80 | +315 |
| 22 | 6.1s | 83 | +330 |
| 23 | 6.2s | 86 | +345 |
| 24 | 6.3s | 89 | +360 |
| 25 | 6.4s | 92 | +375 |
| 26 | 6.5s | 95 | +390 |
| 27 | 6.6s | 98 | +405 |
| 28 | 6.7s | 101 | +420 |
| 29 | 6.8s | 104 | +435 |
| 30 | 6.9s | 107 | +450 |
Mechanics
Mercenary Skill Rank
A mercenary uses this skill at a rank set by your level and total veteran points. See Mercenary Skill Ranks.
- Level contribution
- Your level ÷ 5, rounded down
- Veteran contribution
- Total veteran points ÷ 10, rounded down
- Skill rank
- Level contribution + Veteran contribution, at most the skill's maximum rank
Total veteran points (Veteran Level) are your unspent veteran points plus your learned veteran skill ranks. The character window shows them as the VT number beside your level, as in "Level 50 (VT 20)". Use 0 if no VT number appears.
Example ,Level 50,20 total veteran points,maximum rank 30
Skill rank 12
Level contribution: 50 ÷ 5 = 10, rounded down
Veteran contribution: 20 ÷ 10 = 2, rounded down
Skill rank: 10 + 2 = 12
Buff Scaling
Druid mercenary
- Skill Health Regeneration
- 15 at rank 1, +15 per rank (450 at rank 30)
- Wisdom percentage
- 0.4% per point of Wisdom above 0, at most 500%
- Wisdom healing
- Skill Health Regeneration × Wisdom percentage,
- Health Regeneration
- Skill Health Regeneration + Wisdom healing
Example ,rank 12,the mercenary's 100 Wisdom
252 Health Regeneration
Skill Health Regeneration: 15 + 15 × (12 − 1) = 180
Wisdom percentage: 100 × 0.4% = 40%
Wisdom healing: 180 × 40% = 72,
Health Regeneration: 180 + 72 = 252
Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.
A tick that heals more than 3 Hit Points can be critical and heal 150%, rounded. The chance is the caster's Critical Strike when the buff started.