Song of Varensea
Spell- Skill Type
- Area Debuff
- Effect
- Bard song, sleep, 15s
Advanced Skill
{CASTRANGE} yd range
{CASTTIME} cast
A tranquil melody from Varensea that causes all nearby enemies to fall into an enchanted sleep.
- Skill Points
- 2
- Skill Points Spent
- 40
- Prerequisite
- Inspiring Crescendo Lvl 5
- Required Weapon
- Instrument
- Song Slot Cost
- 1
- Cast Time
- 2.5s
- Range
- 8 yd
- Duration
- 15s
- Movement Speed
- -100
Song Duration
activeDuration = baseDuration × (1 + total learned song duration bonuses)
Active Song Limit
maximumActiveSongs = 2 + learned Polyphony bonus
A Bard can sustain two songs by default. Learning Polyphony raises the limit to three. Starting a song while at the current limit ends the oldest active song.
Resist Chance
clamp(
target.magicResist × 0.0005
+
clamp((target.level − caster.level) × 0.005,
−0.1, 0.1)
− caster.accuracy
,
0, 0.9)
Cleanse Resistance
A matching cleanse removes this debuff completely in a single cast.
Effective Cast Time = castTime − (castTime × spellHaste)
Sleep
Fully immobilizes the target. Any direct damage hit or DoT tick immediately breaks the effect. Bosses and elite monsters automatically resist this debuff. Every 6 seconds, an affected monster rolls to self-break: chance = magicResist / 1000, clamped between 5% and 95%.