Searing Javaline
SpellAppearance
Description
- Skill Type
- Frontal damage
- Effect
- spell power + 150 + 50 × (rank − 1) magic dmg
Rank 1. Base values before equipment and attribute bonuses.
Lvl 1
150 mana 6 yd range
0.3s cast 5s cooldown
Conjures a radiant spear of light, damaging all enemies in front of you for 150 magical damage.
Requirements
- Class Skill Points Already Spent
- 42
Cost & Timing
- Mana Cost
- 150 + 25 × (rank − 1)
- Cast Time
- 0.3s
- Cooldown
- 5s
- Range
- 6 yd
Spell Casting Haste shortens the cast by its percentage, so 20% Spell Casting Haste turns the 0.3s cast into 0.24s.
Damage
- Skill damage
- 150 + 50 × (rank − 1)
- Damage Type
- Magic
Rank Scaling
| Rank | Skill damage | Mana Cost |
|---|---|---|
| 1 | 150 | 150 |
| 2 | 200 | 175 |
| 3 | 250 | 200 |
| 4 | 300 | 225 |
| 5 | 350 | 250 |
Mechanics
Skill Damage
Cleric
Spell Power is the value in your character window.
- Skill damage
- 150 at rank 1, +50 per rank (350 at rank 5)
- Damage before defenses
- Spell Power + Skill damage
Example ,rank 5,200 Spell Power
550 damage before the target's defenses
Skill damage: 150 + 50 × (5 − 1) = 350
Damage before defenses: 200 + 350 = 550
The target's Magic Resist reduces this damage by 0.05% per point, up to 90%. Each point of the target's Magic Resist adds 0.05% to its chance to resist the hit outright. Each 1% of the caster's Accuracy subtracts 1% from that chance. Each level the target is above the caster adds 0.5%, and each level below subtracts 0.5%, up to 10% either way. The chance stays between 0% and 90%. See resistance and avoidance, the damage steps and moving targets and backstabs.