Lifetap
SpellAppearance
Description
- Skill Type
- Single-target damage
- Effect
- spell power + 900 magic dmg, 100% lifetap
Cost & Timing
- Mana Cost
- 150
- Cast Time
- 0.8s
- Cooldown
- 30s
- Range
- 1 yd
Damage
- Skill damage
- 900
- Damage Type
- Magic
- Lifetap
- 100%
Mechanics
Skill Damage
Monster or NPC
The caster adds its own Spell Power, which its page lists for its level.
- Skill damage
- 900
- Damage before defenses
- Spell Power + Skill damage
Example ,the caster's 200 Spell Power
1 100 damage before the target's defenses
Damage before defenses: 200 + 900 = 1 100
The target's Magic Resist reduces this damage by 0.05% per point, up to 90%. Each point of the target's Magic Resist adds 0.05% to its chance to resist the hit outright. Each 1% of the caster's Accuracy subtracts 1% from that chance. Each level the target is above the caster adds 0.5%, and each level below subtracts 0.5%, up to 10% either way. The chance stays between 0% and 90%. See resistance and avoidance, the damage steps and moving targets and backstabs.
Lifetap
Heals the attacker for 100% of each hit's damage after the target's defenses, Ward and Mana Shield, rounded down, so a 200-damage hit heals 200. Damage beyond the target's remaining Hit Points still counts. Lifetap healing bonuses, such as Lich Shroud's, multiply the healing. See lifetap.