Hurt
Appearance
Description
- Skill Type
- Single-target debuff
- Effect
- −0.5 − 0.25 × (rank − 1) speed, −5% × rank haste, 100 + 50 × (rank − 1) physical dmg/s (+50% of STR), 30s
Rank 1. Base values before equipment and attribute bonuses.
Lvl 1
125 rage
0.6s cast 10s cooldown
Inflicts a creeping wound on your target, causing 100 physical damage per second, and reducing their speed and haste by 5% for 30s.
Requirements
- Tier Limit
- 2 Tier 3 skills
- Class Skill Points Already Spent
- 30
- Prerequisite
- Detect Traps Rank 1
- Required Weapon
- 1H Weapon (Light)
Cost & Timing
- Rage Cost
- 125 + 25 × (rank − 1)
- Cast Time
- 0.6s
- Cooldown
- 10s
- Range
- 1 yd
Buff/Debuff Effects
- Duration
- 30s
- Movement Speed
- −0.5 − 0.25 × (rank − 1)
- Haste
- −5% × rank
- Damage/sec
- 100 + 50 × (rank − 1)
Rank Scaling
| Rank | Rage Cost | Haste | Movement Speed | Physical damage per second |
|---|---|---|---|---|
| 1 | 125 | −5% | −0.5 | 100 |
| 2 | 150 | −10% | −0.75 | 150 |
| 3 | 175 | −15% | −1 | 200 |
| 4 | 200 | −20% | −1.25 | 250 |
| 5 | 225 | −25% | −1.5 | 300 |
| 6 | 250 | −30% | −1.75 | 350 |
Mechanics
Debuff Scaling
Rogue
- Skill Damage per second
- 100 at rank 1, +50 per rank (350 at rank 6)
- Strength damage
- Strength × 50%,
- Damage per second
- Skill Damage per second + Strength damage
Example ,rank 6,100 Strength
400 damage per second before the target's defenses
Skill Damage per second: 100 + 50 × (6 − 1) = 350
Strength damage: 100 × 50% = 50,
Damage per second: 350 + 50 = 400
Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.
Resist Chance
Each point of the target's Armor Class adds 0.05% to its chance to resist this debuff. Each 1% of the caster's Accuracy subtracts 1% from that chance. Each level the target is above the caster adds 0.5%, and each level below subtracts 0.5%, up to 10% either way. The chance stays between 0% and 90%. See resistance and avoidance.
The target's Armor Class reduces each damage tick by 0.05% per point, up to 90%. See damage-over-time calculations.
This debuff has no effect on monsters whose pages list Immune to Debuffs.