Healing
SpellAppearance
Description
- Skill Type
- Single-target heal
- Effect
- 250 × rank hp (0.4% more per WIS)
Rank 1. Base values before equipment and attribute bonuses.
Healing
Lvl 1
25 mana 8 yd range
1.8s cast
Heals an ally for 250 hit points.
Lvl 1
25 mana 8 yd range
1.8s cast
Heals an ally for 250 hit points.
Cost & Timing
- Mana Cost
- 25 × rank
- Cast Time
- 1.8s
- Cooldown
- 0.1s
- Range
- 8 yd
Spell Casting Haste shortens the cast by its percentage, so 20% Spell Casting Haste turns the 1.8s cast into 1.44s.
Healing
- Heals Health
- 250 × rank
- Target
- Self & Others
Rank Scaling
| Rank | Mana Cost | Heals Hit Points |
|---|---|---|
| 1 | 25 | 250 |
| 2 | 50 | 500 |
| 3 | 75 | 750 |
| 4 | 100 | 1 000 |
| 5 | 125 | 1 250 |
Mechanics
Healing
Cleric
- Skill healing
- 250 at rank 1, +250 per rank (1 250 at rank 5)
- Wisdom percentage
- 0.4% per point of Wisdom above 0, at most 500%
- Wisdom healing
- Skill healing × Wisdom percentage,
- Hit Points restored
- Skill healing + Wisdom healing
Example ,rank 5,100 Wisdom
Restores 1 750 Hit Points before critical heals
Skill healing: 250 + 250 × (5 − 1) = 1 250
Wisdom percentage: 100 × 0.4% = 40%
Wisdom healing: 1 250 × 40% = 500,
Hit Points restored: 1 250 + 500 = 1 750
Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.
Critical heals restore double Hit Points, or triple in 10% of critical heals. The chance is the caster's Critical Strike. Your Critical Strike is shown in the character window.