Ghoststab

Tier 3 Max Level 6
Description
Skill Type
Target Damage
Effect
300 (+150/lvl) poison dmg, -5,000 (-3,000/lvl) aggro
Requirements
Skill Points Spent
30
Prerequisite
Detect Traps Lvl 1
Required Weapon
Dagger
Cost & Timing
Rage Cost
50 (+10/lvl)
Cast Time
0.4s
Cooldown
10s
Range
1 yd
Damage
Damage
300 (+150/lvl)
Damage Type
Poison
Aggro
-5,000 (+-3,000/lvl)
Level Scaling
Skill LevelDamageRage CostAggro
130050-5,000
245060-8,000
360070-11,000
475080-14,000
590090-17,000
61,050100-20,000
Mechanics

Damage Formula

Pre-Mitigation
Skill Damage + Attack Damage
Attack Damage
(STR × 1 + DEX × 2.5 + main.dmg + ⌊off.dmg × 0.5⌋ + equip.dmg) × (1 + passive% + buff%)

Damage Pipeline

  1. Variance: ×0.9–1.1
  2. Backstab (behind target): +10% | Rogue w/ Improved Backstab: +25%
  3. Level difference: ±2% per level (max ±20%)
  4. Slayer reduction (boss/elite → player): −slayerLevel × 10%
  5. Enrage (<25% HP, non-spell): Player +33% | Monster +50–100%
  6. Mitigation: −ceil(dmg × clamp(target.poisonResist × 0.0005, 0, 0.9))
  7. Crit: ×1.5
  8. Radiant Aether (15% on crit, consumes 1 item): ×3 on top → ×4.5

Resist Chance

clamp(
  target.poisonResist × 0.0005
  + (target.level − attacker.level) × 0.005
  − attacker.accuracy
, 0, 0.9)

Target moving:
resist −0.25, damage +10%
Backstab:
resist × 0.8
Learned by Classes