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Ghoststab

Tier 3 Max Rank 6 How ranks are learned

Appearance

Ghoststab icon

Description

Skill Type
Single-target damage
Effect
attack power + 250% of DEX − 50% of off-hand base dmg + 300 + 150 × (rank − 1) poison dmg, −5 000 − 3 000 × (rank − 1) aggro

Requirements

Tier Limit
2 Tier 3 skills
Class Skill Points Already Spent
30
Prerequisite
Detect Traps Rank 1
Required Weapon
1H Weapon (Light)

Cost & Timing

Rage Cost
50 + 10 × (rank − 1)
Cast Time
0.4s
Cooldown
10s
Range
1 yd

Damage

Skill damage
300 + 150 × (rank − 1)
Damage Type
Poison
Aggro
−5 000 − 3 000 × (rank − 1)

Rank Scaling

RankSkill damageRage CostThreat
130050−5 000
245060−8 000
360070−11 000
475080−14 000
590090−17 000
61 050100−20 000

Mechanics

Skill Damage

Rogue

Attack Power is the value in your character window.

Enter Base Damage from the weapon's tooltip.

Dexterity contribution
250% of Dexterity above 0,
Off-hand deduction
Off-hand weapon's Base Damage × 50%, rounded up
Skill damage
300 at rank 1, +150 per rank (1 050 at rank 6)
Damage before defenses
Attack Power + Dexterity contribution + Skill damage − Off-hand deduction

Example ,rank 6,200 Attack Power,100 Dexterity,31 off-hand weapon Base Damage

1 484 damage before the target's defenses

Dexterity contribution: 100 × 250% = 250,

Off-hand deduction: 31 × 50% = 16, rounded up

Skill damage: 300 + 150 × (6 − 1) = 1 050

Damage before defenses: 200 + 250 + 1 050 − 16 = 1 484

Rounded means to the nearest whole number. Exact halves go to the even number, so 2.5 becomes 2.

The target's Poison Resist reduces this damage by 0.05% per point, up to 90%. Each point of the target's Poison Resist adds 0.05% to its chance to resist the hit outright. Each 1% of the caster's Accuracy subtracts 1% from that chance. Each level the target is above the caster adds 0.5%, and each level below subtracts 0.5%, up to 10% either way. The chance stays between 0% and 90%. See resistance and avoidance, the damage steps and moving targets and backstabs.

Threat

Each hit on a monster lowers the attacker's threat by 5 000 at rank 1, +3 000 per rank (20 000 at rank 6), but not below 1. The hit's damage adds no threat.

Against an NPC, the hit's damage and crowd-control threat offset the reduction, and the attacker's threat can fall below 1.

See threat.

Learned by Classes