Gale Burst
Spell Weapon StrikeAppearance
Description
- Skill Type
- Single-target projectile
- Effect
- spell power + 12 × rank magic dmg
Rank 1. Base values before equipment and attribute bonuses.
Lvl 1
1 mana 8 yd range
1s cast
Cast a wind shock dealing 12 magic damage.
Cost & Timing
- Mana Cost
- 1 × rank
- Cast Time
- 1s
- Cooldown
- 2s
- Range
- 8 yd
The mercenary's Spell Casting Haste shortens the cast by its percentage, so 20% Spell Casting Haste turns the 1s cast into 0.8s.
Damage
- Skill damage
- 12 × rank
- Damage Type
- Magic
Rank Scaling
| Rank | Skill damage | Mana Cost |
|---|---|---|
| 1 | 12 | 1 |
| 2 | 24 | 2 |
| 3 | 36 | 3 |
| 4 | 48 | 4 |
| 5 | 60 | 5 |
| 6 | 72 | 6 |
| 7 | 84 | 7 |
| 8 | 96 | 8 |
| 9 | 108 | 9 |
| 10 | 120 | 10 |
| 11 | 132 | 11 |
| 12 | 144 | 12 |
| 13 | 156 | 13 |
| 14 | 168 | 14 |
| 15 | 180 | 15 |
| 16 | 192 | 16 |
| 17 | 204 | 17 |
| 18 | 216 | 18 |
| 19 | 228 | 19 |
| 20 | 240 | 20 |
| 21 | 252 | 21 |
| 22 | 264 | 22 |
| 23 | 276 | 23 |
| 24 | 288 | 24 |
| 25 | 300 | 25 |
| 26 | 312 | 26 |
| 27 | 324 | 27 |
| 28 | 336 | 28 |
| 29 | 348 | 29 |
| 30 | 360 | 30 |
Mechanics
Mercenary Skill Rank
A mercenary uses this skill at a rank set by your level and total veteran points. See Mercenary Skill Ranks.
- Level contribution
- Your level ÷ 5, rounded down
- Veteran contribution
- Total veteran points ÷ 10, rounded down
- Skill rank
- Level contribution + Veteran contribution, at most the skill's maximum rank
Total veteran points (Veteran Level) are your unspent veteran points plus your learned veteran skill ranks. The character window shows them as the VT number beside your level, as in "Level 50 (VT 20)". Use 0 if no VT number appears.
Example ,Level 50,20 total veteran points,maximum rank 30
Skill rank 12
Level contribution: 50 ÷ 5 = 10, rounded down
Veteran contribution: 20 ÷ 10 = 2, rounded down
Skill rank: 10 + 2 = 12
Skill Damage
Druid mercenary
Spell Power is the value in the mercenary's equipment window.
Use your mercenary's rank from Mercenary skill rank above. This example uses the rank from that section's example.
- Skill damage
- 12 at rank 1, +12 per rank (360 at rank 30)
- Damage before defenses
- Spell Power + Skill damage
Example ,rank 12,the mercenary's 200 Spell Power
344 damage before the target's defenses
Skill damage: 12 + 12 × (12 − 1) = 144
Damage before defenses: 200 + 144 = 344
The target's Magic Resist reduces this damage by 0.05% per point, up to 90%. Each point of the target's Magic Resist adds 0.05% to its chance to resist the hit outright. Each 1% of the caster's Accuracy subtracts 1% from that chance. Each level the target is above the caster adds 0.5%, and each level below subtracts 0.5%, up to 10% either way. The chance stays between 0% and 90%. See resistance and avoidance, the damage steps and moving targets and backstabs.