Frostbite Strike
SpellAppearance
Description
- Skill Type
- Single-target projectile
- Effect
- spell power + 60 × rank cold dmg, 1% × rank stun (1s)
Rank 1. Base values before equipment and attribute bonuses.
Lvl 1
15 mana 8 yd range
1s cast 30s cooldown
Cast an ice ball dealing 60 cold damage and stunning (1% chance) your target for 1s.
Cost & Timing
- Mana Cost
- 15 × rank
- Cast Time
- 1s
- Cooldown
- 30s
- Range
- 8 yd
The mercenary's Spell Casting Haste shortens the cast by its percentage, so 20% Spell Casting Haste turns the 1s cast into 0.8s.
Damage
- Skill damage
- 60 × rank
- Damage Type
- Cold
Crowd Control
- Stun Chance
- 1% × rank
- Stun Duration
- 1s
Rank Scaling
| Rank | Skill damage | Mana Cost | Stun Chance |
|---|---|---|---|
| 1 | 60 | 15 | 1% |
| 2 | 120 | 30 | 2% |
| 3 | 180 | 45 | 3% |
| 4 | 240 | 60 | 4% |
| 5 | 300 | 75 | 5% |
| 6 | 360 | 90 | 6% |
| 7 | 420 | 105 | 7% |
| 8 | 480 | 120 | 8% |
| 9 | 540 | 135 | 9% |
| 10 | 600 | 150 | 10% |
| 11 | 660 | 165 | 11% |
| 12 | 720 | 180 | 12% |
| 13 | 780 | 195 | 13% |
| 14 | 840 | 210 | 14% |
| 15 | 900 | 225 | 15% |
| 16 | 960 | 240 | 16% |
| 17 | 1 020 | 255 | 17% |
| 18 | 1 080 | 270 | 18% |
| 19 | 1 140 | 285 | 19% |
| 20 | 1 200 | 300 | 20% |
| 21 | 1 260 | 315 | 21% |
| 22 | 1 320 | 330 | 22% |
| 23 | 1 380 | 345 | 23% |
| 24 | 1 440 | 360 | 24% |
| 25 | 1 500 | 375 | 25% |
| 26 | 1 560 | 390 | 26% |
| 27 | 1 620 | 405 | 27% |
| 28 | 1 680 | 420 | 28% |
| 29 | 1 740 | 435 | 29% |
| 30 | 1 800 | 450 | 30% |
Mechanics
Mercenary Skill Rank
A mercenary uses this skill at a rank set by your level and total veteran points. See Mercenary Skill Ranks.
- Level contribution
- Your level ÷ 5, rounded down
- Veteran contribution
- Total veteran points ÷ 10, rounded down
- Skill rank
- Level contribution + Veteran contribution, at most the skill's maximum rank
Total veteran points (Veteran Level) are your unspent veteran points plus your learned veteran skill ranks. The character window shows them as the VT number beside your level, as in "Level 50 (VT 20)". Use 0 if no VT number appears.
Example ,Level 50,20 total veteran points,maximum rank 30
Skill rank 12
Level contribution: 50 ÷ 5 = 10, rounded down
Veteran contribution: 20 ÷ 10 = 2, rounded down
Skill rank: 10 + 2 = 12
Skill Damage
Wizard mercenary
Spell Power is the value in the mercenary's equipment window.
Use your mercenary's rank from Mercenary skill rank above. This example uses the rank from that section's example.
- Skill damage
- 60 at rank 1, +60 per rank (1 800 at rank 30)
- Damage before defenses
- Spell Power + Skill damage
Example ,rank 12,the mercenary's 200 Spell Power
920 damage before the target's defenses
Skill damage: 60 + 60 × (12 − 1) = 720
Damage before defenses: 200 + 720 = 920
The target's Cold Resist reduces this damage by 0.05% per point, up to 90%. Each point of the target's Cold Resist adds 0.05% to its chance to resist the hit outright. Each 1% of the caster's Accuracy subtracts 1% from that chance. Each level the target is above the caster adds 0.5%, and each level below subtracts 0.5%, up to 10% either way. The chance stays between 0% and 90%. See resistance and avoidance, the damage steps and moving targets and backstabs.
Stun
A feared target cannot be stunned. A shorter stun cannot shorten an existing stun.